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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="Lanefan" data-source="post: 8804418" data-attributes="member: 29398"><p>What else do you base them on? ASI's are intended to reflect what the character intrinsically is - what it has going for it and what it doesn't - before it ever thinks about adventuring</p><p></p><p>Yeah, OK, I'll concede that one. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Cool! So then, if Elves are the baseline default, what are the ASI's for Humans?</p><p></p><p>And if the answer is "there aren't any", then what's the intrinsic physical difference between the two other than cosmetic appearance and how is that reflected mechanically across the entirety of the two species?</p><p></p><p>And before you say "PCs are extraordinary so blanket species adjustments shoulsn't apply to them", I'll just point out that's a pointless argument with me as I see PCs as being representative members of their species, only with a serious dash of bravery/foolhardiness tacked on. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Indeed; which is the point I was trying to make when someone said they'd feel smarter if they walked into a room full of Goblins.</p><p></p><p>In either case, I'm not the one with the penalty or bonus, they are.; as I'm a Human and thus represent the baseline. NASA scientists (or ancient Hobgoblins in my setting, who were very high-tech) might as well have a +2 Int bonus while Goblins have a -[big number] Int penalty.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8804418, member: 29398"] What else do you base them on? ASI's are intended to reflect what the character intrinsically is - what it has going for it and what it doesn't - before it ever thinks about adventuring Yeah, OK, I'll concede that one. :) Cool! So then, if Elves are the baseline default, what are the ASI's for Humans? And if the answer is "there aren't any", then what's the intrinsic physical difference between the two other than cosmetic appearance and how is that reflected mechanically across the entirety of the two species? And before you say "PCs are extraordinary so blanket species adjustments shoulsn't apply to them", I'll just point out that's a pointless argument with me as I see PCs as being representative members of their species, only with a serious dash of bravery/foolhardiness tacked on. :) Indeed; which is the point I was trying to make when someone said they'd feel smarter if they walked into a room full of Goblins. In either case, I'm not the one with the penalty or bonus, they are.; as I'm a Human and thus represent the baseline. NASA scientists (or ancient Hobgoblins in my setting, who were very high-tech) might as well have a +2 Int bonus while Goblins have a -[big number] Int penalty. [/QUOTE]
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