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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="LuisCarlos17f" data-source="post: 8805876" data-attributes="member: 6802378"><p>Kobolds can learn reading and writting, and this is possible when they are working for dragon patrons. Kobolds have got the potential to build a civilitation, but they can't because they aren't wellcome in any part, and they aren't enough responsible to keep the natural balance. Maybe later in a future reboot of "Council of Wyrms" the kobolds are allowed to live in Io's-blood islands, as dragons' thralls. Maybe in some part there are kobold tribes whose patron is a metalif or at least a no-evil dragon, learning to be civilized people, but Tiamat and Kurtulmak aren't happy with this at all. If they could, they would </p><p></p><p>And D&D is not the same after the impact of World of Warcraft, where the greenskins hadn't to be so evil. WotC knows it and that it the reason no-evil geenskins PCs have to be allowed in the game. Other impact was World of Darkness where the PCs were the monsters, and since then some players like to play with members of "bad guys", and not only Drizzt's rip-off.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 8805876, member: 6802378"] Kobolds can learn reading and writting, and this is possible when they are working for dragon patrons. Kobolds have got the potential to build a civilitation, but they can't because they aren't wellcome in any part, and they aren't enough responsible to keep the natural balance. Maybe later in a future reboot of "Council of Wyrms" the kobolds are allowed to live in Io's-blood islands, as dragons' thralls. Maybe in some part there are kobold tribes whose patron is a metalif or at least a no-evil dragon, learning to be civilized people, but Tiamat and Kurtulmak aren't happy with this at all. If they could, they would And D&D is not the same after the impact of World of Warcraft, where the greenskins hadn't to be so evil. WotC knows it and that it the reason no-evil geenskins PCs have to be allowed in the game. Other impact was World of Darkness where the PCs were the monsters, and since then some players like to play with members of "bad guys", and not only Drizzt's rip-off. [/QUOTE]
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