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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="Lanefan" data-source="post: 8806409" data-attributes="member: 29398"><p>If it's rare in the world it should perforce be rare in the game, otherwise it isn't rare at all.</p><p></p><p>Die rolls should gate many things. It's the only way of consistently enforcing a gradient of commonality between outright chooseable and banned.</p><p></p><p>To some extent, yes. I look at Middle Earth as an example here, where anyone more than a few hundred miles from The Shire only knows of Hobbits as legends if that; and the oldest species on the planet hasn't heard of them at all! Further, species tend to live in their own mono-cultural enclaves, with minimal interaction other than trade. That's what makes the town of Bree so unusual: two species share the town.</p><p></p><p>And yes, in some places Centaurs might live side-along with Humans and other species; but that doesn't mean anyone half a continent away would know a Centaur from a Catoblepas. The core region of my current setting is in fact a faux-ancient-Greece but even there many don't know what a Centaur is as Centaurs only live on the islands and rarely if ever come to the mainland.</p><p></p><p>It's a world full of different species, some of which are very rare and might only exist in one valley somewhere and many of which have little if anything to do with cultures/species not their own. Again, look at Middle Earth as an example.</p><p></p><p>In my setting, Gibbering Mouthers are a good example of this: they live in one small area just west of the core region (and just north of the Centaurs' islands) and have never been seen anywhere else. Describe one to a Viking just arrived from the far north and she'd think you were nuts.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8806409, member: 29398"] If it's rare in the world it should perforce be rare in the game, otherwise it isn't rare at all. Die rolls should gate many things. It's the only way of consistently enforcing a gradient of commonality between outright chooseable and banned. To some extent, yes. I look at Middle Earth as an example here, where anyone more than a few hundred miles from The Shire only knows of Hobbits as legends if that; and the oldest species on the planet hasn't heard of them at all! Further, species tend to live in their own mono-cultural enclaves, with minimal interaction other than trade. That's what makes the town of Bree so unusual: two species share the town. And yes, in some places Centaurs might live side-along with Humans and other species; but that doesn't mean anyone half a continent away would know a Centaur from a Catoblepas. The core region of my current setting is in fact a faux-ancient-Greece but even there many don't know what a Centaur is as Centaurs only live on the islands and rarely if ever come to the mainland. It's a world full of different species, some of which are very rare and might only exist in one valley somewhere and many of which have little if anything to do with cultures/species not their own. Again, look at Middle Earth as an example. In my setting, Gibbering Mouthers are a good example of this: they live in one small area just west of the core region (and just north of the Centaurs' islands) and have never been seen anywhere else. Describe one to a Viking just arrived from the far north and she'd think you were nuts. [/QUOTE]
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