Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
RPG Evolution: The Trouble with Halflings
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chaosmancer" data-source="post: 8808903" data-attributes="member: 6801228"><p>Okay. </p><p></p><p>How is that harmed by having more options to try out? </p><p></p><p>Remember, this was in response to Lanefan saying that we should be worried about the idea that other certain races are getting boring to people, because what will we do when these new races get boring. You don't play for a specific story, and that's great, but you can see how "trying out an idea" for 5 to 7 races is going to empty the things you feel like trying faster than having 60 races, right? </p><p></p><p></p><p>This isn't trying to bash anyone's creativity or anything, but if I wanted to play a game, and that game had a set of three races and three classes, I will have tried all those options far far faster than a game with 30 races and twelve classes. It is pure, basic math. Which is why the "what will we do when bored of the new races" argument doesn't hold much weight with me. Because the "Core four" are only just now starting to lost their luster after decades. The new races are only just now getting a bunch of additional attention within the last decade. We are looking at potentially 50 years, and there is no reason to think that some of the old races won't cycle back in by that point.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8808903, member: 6801228"] Okay. How is that harmed by having more options to try out? Remember, this was in response to Lanefan saying that we should be worried about the idea that other certain races are getting boring to people, because what will we do when these new races get boring. You don't play for a specific story, and that's great, but you can see how "trying out an idea" for 5 to 7 races is going to empty the things you feel like trying faster than having 60 races, right? This isn't trying to bash anyone's creativity or anything, but if I wanted to play a game, and that game had a set of three races and three classes, I will have tried all those options far far faster than a game with 30 races and twelve classes. It is pure, basic math. Which is why the "what will we do when bored of the new races" argument doesn't hold much weight with me. Because the "Core four" are only just now starting to lost their luster after decades. The new races are only just now getting a bunch of additional attention within the last decade. We are looking at potentially 50 years, and there is no reason to think that some of the old races won't cycle back in by that point. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
RPG Evolution: The Trouble with Halflings
Top