Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
RPG Evolution: The Trouble with Halflings
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chaosmancer" data-source="post: 8813725" data-attributes="member: 6801228"><p>Nope, I don't work for Wizards of the Coast and I don't know anyone who works for Wizards of the Coast. Any other interpretation is misunderstanding my point.</p><p></p><p></p><p></p><p>I am aware. I disagree with these people, as I have laid out. I even put up good reasons for my disagreement.</p><p></p><p></p><p></p><p>It is impossible to have an artistic echo chamber if you pull from multiple media sources. </p><p></p><p>Let's just follow the rabbit hole a bit, shall we? </p><p></p><p>WoW was inspired by DnD, right? But what else was it inspired by? Well, it was inspired by Kung-Fu Panda. Which was inspired by Bruce Lee, and Kill Bill, and chinese mytholofy. So, what if DnD takes inspiration from WoW that was given to WoW by Kung-Fu Panda? WoW also has some pretty clear inspirations from some Christian Mythology. So does DnD. Would it bad to pass notes between the two things on better ways to use the same source material? </p><p></p><p>Final Fantasy may have been partially inspired by DnD, but it also many times has pulled inspiration from Japanese culture and even Hinduism. So, if we are inspired to take things from Final Fantasy, we aren't just getting DnD, we are getting DnD with specific things added into the mix, and we can then even look at those things added into the mix and follow them back to THEIR sources. </p><p></p><p>Even things that are purely American Fantasy can add elements that were not present in DnD, can give new takes on old ideas, and we shouldn't just ignore those. Because they can be better than what we have, </p><p></p><p>And even if all of it is inspired by DnD, grabbing from WoW, Final Fantasy and American Fantasy Novels gives you three different sources. And all those things are likely going to be pulling from everything around them as well. Because no art exists in a vacuum. You can't make art that doesn't rely on something someone else made. Tolkien stole from other artists as well. Blatantly.</p><p></p><p></p><p></p><p>Marvel Live-Action Movies? Sure. Marvel animated shows suck compared to DC's. And even Marvel Live-Action Movies have deep flaws in them that people are starting to notice after all these decades of them, and there are solutions out there for them, if they are willing to look at other properties and see what works.</p><p></p><p></p><p></p><p>Um... we should absolutely ban ox-drawn wagons from the roads. It is illegal to go so far UNDER the speed limit for a reason. This has nothing to do with the analogy, just cold hard reality there.</p><p></p><p>But more to your point, if you want to keep your ox-drawn wagon, you have it. But we can update to cars in the production lines for other people. Because there is no need to keep telling them that this is the best form of transportation we can make. If people want the wagons, musuems exist, people have pictures of them, people will still have some sitting in their barns, but we don't need to keep making them.</p><p></p><p></p><p></p><p>You can't excise things from DnD's history. That doesn't make sense. You'd have to delete the old books, and no one is saying that.</p><p></p><p>What you do is make better stuff for the current version of the game. You don't reprint the stuff from the history, you update it.</p><p></p><p></p><p></p><p>Yeah, I know there is a difference. That's why I advocated for one, and not the other. </p><p></p><p>And sure, it would be nice, but it is also largely impossible to do in any official capacity. Too much changes, the fundamentals of the systems are incompatible.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8813725, member: 6801228"] Nope, I don't work for Wizards of the Coast and I don't know anyone who works for Wizards of the Coast. Any other interpretation is misunderstanding my point. I am aware. I disagree with these people, as I have laid out. I even put up good reasons for my disagreement. It is impossible to have an artistic echo chamber if you pull from multiple media sources. Let's just follow the rabbit hole a bit, shall we? WoW was inspired by DnD, right? But what else was it inspired by? Well, it was inspired by Kung-Fu Panda. Which was inspired by Bruce Lee, and Kill Bill, and chinese mytholofy. So, what if DnD takes inspiration from WoW that was given to WoW by Kung-Fu Panda? WoW also has some pretty clear inspirations from some Christian Mythology. So does DnD. Would it bad to pass notes between the two things on better ways to use the same source material? Final Fantasy may have been partially inspired by DnD, but it also many times has pulled inspiration from Japanese culture and even Hinduism. So, if we are inspired to take things from Final Fantasy, we aren't just getting DnD, we are getting DnD with specific things added into the mix, and we can then even look at those things added into the mix and follow them back to THEIR sources. Even things that are purely American Fantasy can add elements that were not present in DnD, can give new takes on old ideas, and we shouldn't just ignore those. Because they can be better than what we have, And even if all of it is inspired by DnD, grabbing from WoW, Final Fantasy and American Fantasy Novels gives you three different sources. And all those things are likely going to be pulling from everything around them as well. Because no art exists in a vacuum. You can't make art that doesn't rely on something someone else made. Tolkien stole from other artists as well. Blatantly. Marvel Live-Action Movies? Sure. Marvel animated shows suck compared to DC's. And even Marvel Live-Action Movies have deep flaws in them that people are starting to notice after all these decades of them, and there are solutions out there for them, if they are willing to look at other properties and see what works. Um... we should absolutely ban ox-drawn wagons from the roads. It is illegal to go so far UNDER the speed limit for a reason. This has nothing to do with the analogy, just cold hard reality there. But more to your point, if you want to keep your ox-drawn wagon, you have it. But we can update to cars in the production lines for other people. Because there is no need to keep telling them that this is the best form of transportation we can make. If people want the wagons, musuems exist, people have pictures of them, people will still have some sitting in their barns, but we don't need to keep making them. You can't excise things from DnD's history. That doesn't make sense. You'd have to delete the old books, and no one is saying that. What you do is make better stuff for the current version of the game. You don't reprint the stuff from the history, you update it. Yeah, I know there is a difference. That's why I advocated for one, and not the other. And sure, it would be nice, but it is also largely impossible to do in any official capacity. Too much changes, the fundamentals of the systems are incompatible. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
RPG Evolution: The Trouble with Halflings
Top