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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="Micah Sweet" data-source="post: 8813741" data-attributes="member: 6747251"><p>As [USER=6801845]@Oofta[/USER] mentioned above, your statements read like objective fact when they really aren't. If you didn't want people to call you out on that, I would suggest expressing your opinions as opinions.</p><p></p><p>A lot of things have changed in 30 years, that's actually objective. In general, I prefer 5e's ruleset to the 1e game that DL was made for and that I grew up on (although I do like Level Up better, and there are a number of things in 1e I like over 5e, including their design philosophy). I feel the 2e and 3e updates to DL worked hard to be additive rather then remove elements or add ones that were clearly stated as not being present.</p><p></p><p>5e is not doing this. The design philosophy has shifted in just the last 2-3 years. I strongly suspect that if Dragonlance had been released for 5e in, say, 2016, we would get a substantially different product than we are getting now, and likely one I would actually spend money on. But of course that's speculation. </p><p></p><p>The point is, people have different opinions on what game elements are or are not important, and what things should change or not change. In my opinion, relatively little in any established setting should be changed, mostly just the anti-inclusive stuff I mentioned, and even that can be additive (witness the new Ravenloft handling of the Vistani. They didn't actually remove the possibility of events happening as they did, but they did expand and enhance their culture so they weren't a bad stereotype). It gives players and DMs options they should have front and center without being prescriptive.</p><p></p><p>I stand by my opinion that orcs as anything more than a one-of-a-kind oddity are unnecessary and IMO unwanted for DL. A sidebar similar to Theros would be sufficient to deal with the issue to my satisfaction. For other stuff added to the general game over time? That can be a discussion I would be happy to engage in, but my answer is never going to be, "If it's in the PH, it's in every campaign setting".</p></blockquote><p></p>
[QUOTE="Micah Sweet, post: 8813741, member: 6747251"] As [USER=6801845]@Oofta[/USER] mentioned above, your statements read like objective fact when they really aren't. If you didn't want people to call you out on that, I would suggest expressing your opinions as opinions. A lot of things have changed in 30 years, that's actually objective. In general, I prefer 5e's ruleset to the 1e game that DL was made for and that I grew up on (although I do like Level Up better, and there are a number of things in 1e I like over 5e, including their design philosophy). I feel the 2e and 3e updates to DL worked hard to be additive rather then remove elements or add ones that were clearly stated as not being present. 5e is not doing this. The design philosophy has shifted in just the last 2-3 years. I strongly suspect that if Dragonlance had been released for 5e in, say, 2016, we would get a substantially different product than we are getting now, and likely one I would actually spend money on. But of course that's speculation. The point is, people have different opinions on what game elements are or are not important, and what things should change or not change. In my opinion, relatively little in any established setting should be changed, mostly just the anti-inclusive stuff I mentioned, and even that can be additive (witness the new Ravenloft handling of the Vistani. They didn't actually remove the possibility of events happening as they did, but they did expand and enhance their culture so they weren't a bad stereotype). It gives players and DMs options they should have front and center without being prescriptive. I stand by my opinion that orcs as anything more than a one-of-a-kind oddity are unnecessary and IMO unwanted for DL. A sidebar similar to Theros would be sufficient to deal with the issue to my satisfaction. For other stuff added to the general game over time? That can be a discussion I would be happy to engage in, but my answer is never going to be, "If it's in the PH, it's in every campaign setting". [/QUOTE]
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