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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="Faolyn" data-source="post: 8819558" data-attributes="member: 6915329"><p>Some people in the real world <em>claim </em>they can. In a fantasy world, it may very well be possible. I see no reason to not give that ability to humans of a particular culture, or make a monk archetype based around it.</p><p></p><p></p><p>Because it kind of doesn't. Every race can learn magic. There's nothing that an elf (or any other race) can do magically that a human can't do magically as well. </p><p></p><p>Also, some halflings are innately telepathic or magical. In fact, four out of the six subraces of halflings have innate powers. If you choose to ignore the dragonmarked halflings, you're still left with two out of four subraces having innate powers (lotusden and ghostwise). So if magic matters for a fantasy race, then halflings are pretty magical in nature.</p><p></p><p></p><p>Cornie Fizzlesprocket is from a web story. She is not a D&D character.</p><p></p><p></p><p>And you're... citing what are basically someone's home brew orcs and goblins as if it's supposed to mean something when talking about official D&D depiction of races? Big deal. <em>I </em>can home brew super-mega-awesometastic halflings. Would that convince you?</p><p></p><p></p><p>Beats me. So what? None of these races have the types of organizations that allow for war, nor have they been given pages upon pages of text over the decades. Halflings actually have a god of war and have had a lot of ink spilled about them. But halflings rarely go to war. That says a lot about their character as a people.</p><p></p><p></p><p>Says who? You? Are you the sole arbiter of what makes a race unique and interesting? <em>I </em>think that they're cool.</p><p></p><p></p><p>This I will agree with.</p><p></p><p>But so far, they haven't, and you can't claim that D&D orcs and goblins are somehow capable of doing things that humans can't because you can point to Matt Colville's personal take on them.</p><p></p><p></p><p>So in that case, being the best, most cheerful hosts and chefs is equally as useful as whatever abilities elves and dwarfs are. Probably more useful, in fact, because you being able to change your gender over night doesn't affect me in anyway, but you being able to cook me a good breakfast <em>does.</em></p><p></p><p>So if "cooking and nice" aren't what you're looking for, and "combat and war" aren't what you're looking for, and halflings can learn magic just like every other race... what <em>are </em>you looking for?</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8819558, member: 6915329"] Some people in the real world [I]claim [/I]they can. In a fantasy world, it may very well be possible. I see no reason to not give that ability to humans of a particular culture, or make a monk archetype based around it. Because it kind of doesn't. Every race can learn magic. There's nothing that an elf (or any other race) can do magically that a human can't do magically as well. Also, some halflings are innately telepathic or magical. In fact, four out of the six subraces of halflings have innate powers. If you choose to ignore the dragonmarked halflings, you're still left with two out of four subraces having innate powers (lotusden and ghostwise). So if magic matters for a fantasy race, then halflings are pretty magical in nature. Cornie Fizzlesprocket is from a web story. She is not a D&D character. And you're... citing what are basically someone's home brew orcs and goblins as if it's supposed to mean something when talking about official D&D depiction of races? Big deal. [I]I [/I]can home brew super-mega-awesometastic halflings. Would that convince you? Beats me. So what? None of these races have the types of organizations that allow for war, nor have they been given pages upon pages of text over the decades. Halflings actually have a god of war and have had a lot of ink spilled about them. But halflings rarely go to war. That says a lot about their character as a people. Says who? You? Are you the sole arbiter of what makes a race unique and interesting? [I]I [/I]think that they're cool. This I will agree with. But so far, they haven't, and you can't claim that D&D orcs and goblins are somehow capable of doing things that humans can't because you can point to Matt Colville's personal take on them. So in that case, being the best, most cheerful hosts and chefs is equally as useful as whatever abilities elves and dwarfs are. Probably more useful, in fact, because you being able to change your gender over night doesn't affect me in anyway, but you being able to cook me a good breakfast [I]does.[/I] So if "cooking and nice" aren't what you're looking for, and "combat and war" aren't what you're looking for, and halflings can learn magic just like every other race... what [I]are [/I]you looking for? [/QUOTE]
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