Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
RPG Evolution: The Trouble with Halflings
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gammadoodler" data-source="post: 8821819" data-attributes="member: 6914290"><p>Their initial point was..this is how humans are described in the PHB, with an accurate summary of the PHB Human write-up</p><p></p><p>Your response was.. "yeah..but humans are also a lot of other things that are not described in the PHB" (you gave examples of wanting to live lives of good food and comfort..)</p><p></p><p>They also made the point that halflings are described a certain way in the PHB, and included an accurate summary of the PHB write-up for Halflings.</p><p></p><p>The extra-PHB characteristics you pulled in and ascribed to D&D Humans coincide with some of those from the PHB Hafling description.</p><p></p><p>Your conclusion was that by failing to bring in the non-PHB Human stuff that you brought in, they were failing to fully capture D&D Humans, making them "inhuman".</p><p></p><p>And this was all in service of an upstream conclusion that D&D Halflings are "too human" because they feature some extra-PHB human characteristics.</p><p></p><p>The fullness of my disagreement with you is that you claimed they were overstating human characteristics from the PHB, when, in fact, they were describing those characteristics accurately. We've since gone on to discuss the value of the PHB description and whether it makes sense for it to exclude the extra characteristics you brought in, and/or the many others that can come from an understanding of real world humanity.</p><p></p><p>If your ultimate contention is that D&D Humans aren't "human" if they fail to bring in all that extra stuff. And that Halflings are "too human" by having too many of those extra-PHB "human" characteristics, then your position is exactly as I have described.</p><p></p><p>The other part of this is..</p><p></p><p>Simultaneously, in other strands of conversation, when someone describes their experience or interpretations of halflings, your response has frequently been "well that's just your thing" accompanied by a dismissive "good for you" followed by a "but halflings need to be fixed in the game, not just your setting".</p><p></p><p>Thus the hypocrisy.</p></blockquote><p></p>
[QUOTE="Gammadoodler, post: 8821819, member: 6914290"] Their initial point was..this is how humans are described in the PHB, with an accurate summary of the PHB Human write-up Your response was.. "yeah..but humans are also a lot of other things that are not described in the PHB" (you gave examples of wanting to live lives of good food and comfort..) They also made the point that halflings are described a certain way in the PHB, and included an accurate summary of the PHB write-up for Halflings. The extra-PHB characteristics you pulled in and ascribed to D&D Humans coincide with some of those from the PHB Hafling description. Your conclusion was that by failing to bring in the non-PHB Human stuff that you brought in, they were failing to fully capture D&D Humans, making them "inhuman". And this was all in service of an upstream conclusion that D&D Halflings are "too human" because they feature some extra-PHB human characteristics. The fullness of my disagreement with you is that you claimed they were overstating human characteristics from the PHB, when, in fact, they were describing those characteristics accurately. We've since gone on to discuss the value of the PHB description and whether it makes sense for it to exclude the extra characteristics you brought in, and/or the many others that can come from an understanding of real world humanity. If your ultimate contention is that D&D Humans aren't "human" if they fail to bring in all that extra stuff. And that Halflings are "too human" by having too many of those extra-PHB "human" characteristics, then your position is exactly as I have described. The other part of this is.. Simultaneously, in other strands of conversation, when someone describes their experience or interpretations of halflings, your response has frequently been "well that's just your thing" accompanied by a dismissive "good for you" followed by a "but halflings need to be fixed in the game, not just your setting". Thus the hypocrisy. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
RPG Evolution: The Trouble with Halflings
Top