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RPG Evolution - True Tales from Stranger Things: Satanism, Strategy & Clubs
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<blockquote data-quote="Stormonu" data-source="post: 8722851" data-attributes="member: 52734"><p>In California, 1980-1984, There wasn't a club in the elementary school where I first learned D&D, and we mostly played during lunch or the PE period (when we could get out of the flag football games). For a while, couldn't have dice though, because it was considered gambling. The local high school (NMCHS) did have some sort of gaming club (I can't remember the name, but I think it was specifically D&D), and we could freely use dice in public. No shirts or such, and there were dues you had to pay to use the classroom during the lunch hour. I think they also met after class, but if they did, I never went to them as I wouldn't have had transportation home. A lot of other classmates thought of us as nerds and would give use a hard time in that regard, but very rarely would it be anything directed at the D&D game. In those cases, it was "that geek game" at that.</p><p></p><p>When I moved to Mississippi ('86), if you even mentioned starting a D&D club, you'd get a half-hour lecture on the evils of the games before you even got turned down. Attempting to play the game at school would get you detention, expulsion if you persisted (had that happen to one of my friends). Burning D&D books was done at a nearby church, and any bookstore carrying D&D product got harassed and/or boycotted. Nobody would dare wear D&D related paraphernalia, or have gaming materials visible publicly. Admitting you played to new acquaintances was right out, I had a couple friends who'd played for years before I discovered that fact.</p><p></p><p>Things weren't much different at college, though I knew of several folks who played D&D at the dorms (they just didn't play IN the dorms). </p><p></p><p>By about '95 it finally started to change. I was shocked when my son was allowed & encouraged (i.e., fostered by a teacher) to start a D&D group when he hit High School - about 2015.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 8722851, member: 52734"] In California, 1980-1984, There wasn't a club in the elementary school where I first learned D&D, and we mostly played during lunch or the PE period (when we could get out of the flag football games). For a while, couldn't have dice though, because it was considered gambling. The local high school (NMCHS) did have some sort of gaming club (I can't remember the name, but I think it was specifically D&D), and we could freely use dice in public. No shirts or such, and there were dues you had to pay to use the classroom during the lunch hour. I think they also met after class, but if they did, I never went to them as I wouldn't have had transportation home. A lot of other classmates thought of us as nerds and would give use a hard time in that regard, but very rarely would it be anything directed at the D&D game. In those cases, it was "that geek game" at that. When I moved to Mississippi ('86), if you even mentioned starting a D&D club, you'd get a half-hour lecture on the evils of the games before you even got turned down. Attempting to play the game at school would get you detention, expulsion if you persisted (had that happen to one of my friends). Burning D&D books was done at a nearby church, and any bookstore carrying D&D product got harassed and/or boycotted. Nobody would dare wear D&D related paraphernalia, or have gaming materials visible publicly. Admitting you played to new acquaintances was right out, I had a couple friends who'd played for years before I discovered that fact. Things weren't much different at college, though I knew of several folks who played D&D at the dorms (they just didn't play IN the dorms). By about '95 it finally started to change. I was shocked when my son was allowed & encouraged (i.e., fostered by a teacher) to start a D&D group when he hit High School - about 2015. [/QUOTE]
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