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General Tabletop Discussion
*Dungeons & Dragons
RPG Evolution: Weight, What?
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<blockquote data-quote="Cergorach" data-source="post: 9759952" data-attributes="member: 725"><p>And let's not forget how heavy good walking gear is, things like clothing, hiking boots, a good jacket, heavy duty compass, sturdy knife, etc. Individually these don't weigh much, but undress a Scout and besides their backpack, there's a small mountain of stuff on the ground... Or heavy that is in the rain... Soaked...</p><p></p><p>And 30% of body weight... <em>gulp</em> That would be 69 lbs for me! I haven't done that kind of heavy walking in three decades...</p><p></p><p>What I do remember from my time hiking in wood is that even if your path is clear, you slow down constantly checking both footing and low hanging branches, even slowing you down when that path is actually clear. The danger is that you don't do that and someone walks into some low hanging branches, almost putting out an eye, or a patch of grass hiding a small hole people straining an ankle or even breaking something due to not paying attention. Having to carry injured people or dragging them along on some sort of tied together construction is going to tire out everyone very quickly.</p></blockquote><p></p>
[QUOTE="Cergorach, post: 9759952, member: 725"] And let's not forget how heavy good walking gear is, things like clothing, hiking boots, a good jacket, heavy duty compass, sturdy knife, etc. Individually these don't weigh much, but undress a Scout and besides their backpack, there's a small mountain of stuff on the ground... Or heavy that is in the rain... Soaked... And 30% of body weight... [I]gulp[/I] That would be 69 lbs for me! I haven't done that kind of heavy walking in three decades... What I do remember from my time hiking in wood is that even if your path is clear, you slow down constantly checking both footing and low hanging branches, even slowing you down when that path is actually clear. The danger is that you don't do that and someone walks into some low hanging branches, almost putting out an eye, or a patch of grass hiding a small hole people straining an ankle or even breaking something due to not paying attention. Having to carry injured people or dragging them along on some sort of tied together construction is going to tire out everyone very quickly. [/QUOTE]
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RPG Evolution: Weight, What?
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