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RPG Evolution: What Do You Mean, "Run"?
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<blockquote data-quote="payn" data-source="post: 9692828" data-attributes="member: 90374"><p>Giving Gods stats was a mistake. I think it set the expectation that anything can be killed.</p><p><img src="https://media2.giphy.com/media/fkMACK8BcUJRm/200.gif" alt="predator GIF" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Though, occasionally I have tried to run encounters where directly fighting the foe isnt going to work. The PCs need to use their environment and work as a team in unusual ways (not just swords and damage spells). Sometimes its a great change of pace and a fun encounter, some folks really dont appreciate that their greataxe barb cant just slash everything to death tho. </p><p></p><p>So, I think the first step to running such an encounter means finding out if your players are even open to it. If they are, then take care to telegraph the situation. Give the players ample chances to figure out the puzzle (or the danger level) instead of a few hidden doors or obscure GM handouts that obfuscate the situation. YMMV</p></blockquote><p></p>
[QUOTE="payn, post: 9692828, member: 90374"] Giving Gods stats was a mistake. I think it set the expectation that anything can be killed. [IMG alt="predator GIF"]https://media2.giphy.com/media/fkMACK8BcUJRm/200.gif[/IMG] Though, occasionally I have tried to run encounters where directly fighting the foe isnt going to work. The PCs need to use their environment and work as a team in unusual ways (not just swords and damage spells). Sometimes its a great change of pace and a fun encounter, some folks really dont appreciate that their greataxe barb cant just slash everything to death tho. So, I think the first step to running such an encounter means finding out if your players are even open to it. If they are, then take care to telegraph the situation. Give the players ample chances to figure out the puzzle (or the danger level) instead of a few hidden doors or obscure GM handouts that obfuscate the situation. YMMV [/QUOTE]
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RPG Evolution: What Do You Mean, "Run"?
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