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RPG Evolution: When Encanto Comes to Your Village
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<blockquote data-quote="Blue" data-source="post: 8530807" data-attributes="member: 20564"><p>And to take this from Encanto (great movie!) to the wider world of D&D, once you can move beyond the confines of a single isolated village there are additional powers/spells that can be handy. Be it something like Sending in order to send messages of import on a daily basis, or for more powerful casters something like Teleportation Circle to remove danger and travel time for those whom it would be a burden.</p><p></p><p>This does suggest as well that perhaps more ribbon abilities for leveled non-caster adventures in ways they can affect the communities would help enrich the world and provide more meaning to retired adventurers besides "running the tavern".</p></blockquote><p></p>
[QUOTE="Blue, post: 8530807, member: 20564"] And to take this from Encanto (great movie!) to the wider world of D&D, once you can move beyond the confines of a single isolated village there are additional powers/spells that can be handy. Be it something like Sending in order to send messages of import on a daily basis, or for more powerful casters something like Teleportation Circle to remove danger and travel time for those whom it would be a burden. This does suggest as well that perhaps more ribbon abilities for leveled non-caster adventures in ways they can affect the communities would help enrich the world and provide more meaning to retired adventurers besides "running the tavern". [/QUOTE]
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