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<blockquote data-quote="Son of the Serpent" data-source="post: 7821983" data-attributes="member: 7015476"><p>I never deliberately use a scene with the intent to trigger anyone. There are certainly dms who do. That being said, the highest potential for a quality game or story is when the dm deliberately casts aside such concerns as they would constrain him. I do this. My favorite dms do this. It only works in a group of people who go in knowing that they have no protection from such events occuring. That being said some people just cant handle that, and thats ok. That's why its still good to have dms authors and other artists who do consider these things. I think the best way to handle this all is probably to have an anonymous relay system by which players can communicate to dms aside from the group and outside tye group's knowledge. While it does not provide immediate results, i think the best way is during breaks fir minor things and after sessions for major things as otherwise it may become overburdonsome to a dm to make instantaneous changes as they threatem campaign and plot integrity. Definitely a place for it though. But, while i find it not ti be the option that keeps people the most comfortable, i do believe the best option is a system of anonymity that is active during interludes and post session. Pretty simple. Flexible. And this option does not derail things in the middle of the campaign.</p></blockquote><p></p>
[QUOTE="Son of the Serpent, post: 7821983, member: 7015476"] I never deliberately use a scene with the intent to trigger anyone. There are certainly dms who do. That being said, the highest potential for a quality game or story is when the dm deliberately casts aside such concerns as they would constrain him. I do this. My favorite dms do this. It only works in a group of people who go in knowing that they have no protection from such events occuring. That being said some people just cant handle that, and thats ok. That's why its still good to have dms authors and other artists who do consider these things. I think the best way to handle this all is probably to have an anonymous relay system by which players can communicate to dms aside from the group and outside tye group's knowledge. While it does not provide immediate results, i think the best way is during breaks fir minor things and after sessions for major things as otherwise it may become overburdonsome to a dm to make instantaneous changes as they threatem campaign and plot integrity. Definitely a place for it though. But, while i find it not ti be the option that keeps people the most comfortable, i do believe the best option is a system of anonymity that is active during interludes and post session. Pretty simple. Flexible. And this option does not derail things in the middle of the campaign. [/QUOTE]
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