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<blockquote data-quote="Ovinomancer" data-source="post: 7823103" data-attributes="member: 16814"><p>I think there's a missing part here. I asked how you move on after an x-card use where the GM doesn't know what prompted it. You say you just move on, no conversation needed. I don't follow. What procedure is followed to move on in this case, esoecially if the affected person employs their right to not say anything?</p><p></p><p>This is what keeps getting skipped, and tge part I don't follow. Clearly, you think it's obvious and there's a clear path forward. I'm not seeing it, or maybe, I'm missing something about the path forward? Are you saying that the rest if the table should immeduately abandon the scenario/scebe/game, reset and start something new, still unaware of the trigger? I don't see hiw that's functional or respectful of the other participants. Let's agree that we should be mindful and compassionate about player (or GM) issues and act in ways that prevent harm. Should we employ a method to do this that also acts to disregard others at the table? Again, agreed we should take steps to prevent harm in an immediate way. But, if tge solution to preventing harm causes harm to other, what's the balancing test?</p><p></p><p>And, if the counter to this is that the game has no value so nothing is lost, does this not cut both ways? Doesn't this also say that removal of the person from the gane cists them nothing of value? I believe it's a non-starter to claim that the game has no value given we're talking about oersonal choices on how to spend our time. On that axis alone there's strongly imputed value to the game. The statement, I believe, is a personal value statement that providing a safe space is paramount to other values of the game ir participants. I think this is a debatable valuation like all social interactions, and is best resolved by communication. The X-card could be a valuable first step in that comminucation as a non-negotiated hard pause in consensual play to prevent imminent ir ongoing harm, but it cannot also be the end.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7823103, member: 16814"] I think there's a missing part here. I asked how you move on after an x-card use where the GM doesn't know what prompted it. You say you just move on, no conversation needed. I don't follow. What procedure is followed to move on in this case, esoecially if the affected person employs their right to not say anything? This is what keeps getting skipped, and tge part I don't follow. Clearly, you think it's obvious and there's a clear path forward. I'm not seeing it, or maybe, I'm missing something about the path forward? Are you saying that the rest if the table should immeduately abandon the scenario/scebe/game, reset and start something new, still unaware of the trigger? I don't see hiw that's functional or respectful of the other participants. Let's agree that we should be mindful and compassionate about player (or GM) issues and act in ways that prevent harm. Should we employ a method to do this that also acts to disregard others at the table? Again, agreed we should take steps to prevent harm in an immediate way. But, if tge solution to preventing harm causes harm to other, what's the balancing test? And, if the counter to this is that the game has no value so nothing is lost, does this not cut both ways? Doesn't this also say that removal of the person from the gane cists them nothing of value? I believe it's a non-starter to claim that the game has no value given we're talking about oersonal choices on how to spend our time. On that axis alone there's strongly imputed value to the game. The statement, I believe, is a personal value statement that providing a safe space is paramount to other values of the game ir participants. I think this is a debatable valuation like all social interactions, and is best resolved by communication. The X-card could be a valuable first step in that comminucation as a non-negotiated hard pause in consensual play to prevent imminent ir ongoing harm, but it cannot also be the end. [/QUOTE]
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