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RPG Evolution: When Gaming Bleeds
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<blockquote data-quote="Panda-s1" data-source="post: 7823273" data-attributes="member: 59554"><p>again, how is removing something "diluting the experience" for other players? considering all the elements that go into making an enjoyable gaming session I don't understand how removing something in an adventure can so impinge a player's overall experience.</p><p></p><p></p><p></p><p>excuse me, where did I say in my post that I'm a better person than you? people in this thread just love projecting, it seems. honestly I consider you one of the better people in the thread since you aren't trying to push weird ideas and at least agree on some points. </p><p></p><p>you don't need to talk about what you do you in your personal life either. if anything you should understand that the issues people face in your line of work might also show up in your gaming sessions and you should take that into consideration.</p><p></p><p>also re: Hussar and others, it's not just this thread. there's a number of people in these forums who seem to take issue with anything that might "ruin" their game because they might need to change something in their campaign for X reason. apparently for some player input isn't as important as seeing their game run exactly how they want it, so of course they're gonna be riled up by something like this. I've seen Hussar argue with these sorts of people in other threads.</p></blockquote><p></p>
[QUOTE="Panda-s1, post: 7823273, member: 59554"] again, how is removing something "diluting the experience" for other players? considering all the elements that go into making an enjoyable gaming session I don't understand how removing something in an adventure can so impinge a player's overall experience. excuse me, where did I say in my post that I'm a better person than you? people in this thread just love projecting, it seems. honestly I consider you one of the better people in the thread since you aren't trying to push weird ideas and at least agree on some points. you don't need to talk about what you do you in your personal life either. if anything you should understand that the issues people face in your line of work might also show up in your gaming sessions and you should take that into consideration. also re: Hussar and others, it's not just this thread. there's a number of people in these forums who seem to take issue with anything that might "ruin" their game because they might need to change something in their campaign for X reason. apparently for some player input isn't as important as seeing their game run exactly how they want it, so of course they're gonna be riled up by something like this. I've seen Hussar argue with these sorts of people in other threads. [/QUOTE]
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