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RPG Evolution: When Gaming Bleeds
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<blockquote data-quote="evileeyore" data-source="post: 7823467" data-attributes="member: 1768"><p>Move on to what? Someone is upset enough to tap out, absent any knowledge of what is upsetting them, there is nothing to move on to. I cannot in good conscience continue forward knowing something else in the next scene, or the scene after that could so easily upset them and continue causing harm.</p><p></p><p>It would be problematic and unsympathetic to do otherwise.</p><p></p><p></p><p></p><p></p><p></p><p>Two X Cards thrown and not a single person who is arguing for X Cards has stopped and moved on from this horrible conversation. I'd feel shame over their behavior if I were capable of that emotion.</p><p></p><p></p><p></p><p></p><p>The X Card as presented outside of the context of Consent in Gaming, yes. And as those other presentations make it imperative that the user reveal at the minimum what is distressing them, I'm with you. Implement away.</p><p></p><p></p><p></p><p></p><p>That is not how it is presented in Consent in Gaming. If you agree that that document needs to be consigned to the tire fire of bad ideas, I'm with you 100%.</p><p></p><p></p><p></p><p></p><p></p><p>After reading Consent in Gaming, I have zero trust in Reynold's and Germian's ability to write a social contract that is applicable or useful outside the most toxic and dangerous of BDSM groups.</p><p></p><p></p><p></p><p></p><p>That is also worrisome. It tells me that those groups think that either gaming (in general) or their groups (in specific) are so emotionally dangerous that they only feel safe with an extra set of tools above and beyond conversation and the standard social contract.</p><p></p><p></p><p></p><p></p><p>That's a hot take... the players most likely to use the X Card will be toxic to gaming. Wow.</p></blockquote><p></p>
[QUOTE="evileeyore, post: 7823467, member: 1768"] Move on to what? Someone is upset enough to tap out, absent any knowledge of what is upsetting them, there is nothing to move on to. I cannot in good conscience continue forward knowing something else in the next scene, or the scene after that could so easily upset them and continue causing harm. It would be problematic and unsympathetic to do otherwise. Two X Cards thrown and not a single person who is arguing for X Cards has stopped and moved on from this horrible conversation. I'd feel shame over their behavior if I were capable of that emotion. The X Card as presented outside of the context of Consent in Gaming, yes. And as those other presentations make it imperative that the user reveal at the minimum what is distressing them, I'm with you. Implement away. That is not how it is presented in Consent in Gaming. If you agree that that document needs to be consigned to the tire fire of bad ideas, I'm with you 100%. After reading Consent in Gaming, I have zero trust in Reynold's and Germian's ability to write a social contract that is applicable or useful outside the most toxic and dangerous of BDSM groups. That is also worrisome. It tells me that those groups think that either gaming (in general) or their groups (in specific) are so emotionally dangerous that they only feel safe with an extra set of tools above and beyond conversation and the standard social contract. That's a hot take... the players most likely to use the X Card will be toxic to gaming. Wow. [/QUOTE]
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