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RPG Evolution: When Gaming Bleeds
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<blockquote data-quote="MGibster" data-source="post: 7825106" data-attributes="member: 4534"><p>Let's get something out of the way; I understand how the X-Card functions. There isn't any significant disagreement between you and I regarding how the X-Card works in play though we certainly don't see eye-to-eye on whether it should be used at all. This isn't one of those times where the person who disagrees with you is only doing so because they don't understand how it's supposed to work. What you view as a feature of the X-Card I view as a terrible flaw. The fact that someone can tap it and there's no expectation on their part to communicate to the GM what the problem might be is the very reason I so vehemently oppose it. </p><p></p><p></p><p></p><p></p><p>How sad that you seem to think so little of those who share your hobby. One of the problems I have with <em>Consent in Gaming </em>is that the author's are approaching gaming as if it's an inherently dangerous activity. And if you view gamers are not good it really starts to make sense why they would approach gaming as though there were a reasonable risk of serious harm. We might not be perfect, and there are certainly serious problems, but most gamers are good. Most gamers were good back in the 80s and most of them are still good today.</p></blockquote><p></p>
[QUOTE="MGibster, post: 7825106, member: 4534"] Let's get something out of the way; I understand how the X-Card functions. There isn't any significant disagreement between you and I regarding how the X-Card works in play though we certainly don't see eye-to-eye on whether it should be used at all. This isn't one of those times where the person who disagrees with you is only doing so because they don't understand how it's supposed to work. What you view as a feature of the X-Card I view as a terrible flaw. The fact that someone can tap it and there's no expectation on their part to communicate to the GM what the problem might be is the very reason I so vehemently oppose it. How sad that you seem to think so little of those who share your hobby. One of the problems I have with [I]Consent in Gaming [/I]is that the author's are approaching gaming as if it's an inherently dangerous activity. And if you view gamers are not good it really starts to make sense why they would approach gaming as though there were a reasonable risk of serious harm. We might not be perfect, and there are certainly serious problems, but most gamers are good. Most gamers were good back in the 80s and most of them are still good today. [/QUOTE]
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