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RPG Evolution: When Gaming Bleeds
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<blockquote data-quote="Son of the Serpent" data-source="post: 7825650" data-attributes="member: 7015476"><p>It also makes 0 sense to require greater restriction on individuals like dms than megacorporation like the companies involved in cable television. Asking a lot. Some might call the need for an x card selfish and naive. No reason individuals cant choose to use it. Really dumb saying that the restriction makes any sense as a requirement. Dm's dont have the resources of multi million or even billion dollar corporations behind them and dont employ thousands of staff to parse all those requests (yes i know there arent millions of requests (x cards) thrown at a given dm but there would still be likely more than a couple and its a seperate job on top of what they already do, slows down the campaign for even the most competant dm, is asking a lot and asking the dm to weigh everyone else down for one person possibly unnecessarily as they couod just go to a different campaign, and unlike cabke this is happening in real time which has an extreme multiplying effect on just how inconvenient and innefficient this is). Cable tv does and still even they dont generally have something like an individualized x card. They have channel ratings (which is already coddling people but its fine. Doesnt get in anyones way and allows people with actual problems and emotional trauma to navigate well enough for the most part).</p><p></p><p>Tl/dr</p><p></p><p>Optional x card=fine/acceptable and on rare occasion maybe even signifficantly good.</p><p></p><p>Mandatory x card=idiocy and slow game progression that will irritate players at eachother once they figure out who keeps doing it (they arent stupid. Doesnt matter how the dm handles it eventually the players will figure out whos doing it if they are doing it excessively) or put them to sleep and also alert them to one person they will not want to hang out with in the future. The player using the x cards.</p><p></p><p>Ps</p><p></p><p>So u see its also a flawed tool in that it makes those who use it be viewed as a pain to most people playing with them. It depersonalizes things so much that it actually reduces the likelyhood other playrrs with be empathetic. They may still be. But it will be in spite of and not because of the delivery method. In the long run i see (and have seen) this tool as mostly destructive to everyone involved.</p><p></p><p>Use with great caution is all i can really say.</p></blockquote><p></p>
[QUOTE="Son of the Serpent, post: 7825650, member: 7015476"] It also makes 0 sense to require greater restriction on individuals like dms than megacorporation like the companies involved in cable television. Asking a lot. Some might call the need for an x card selfish and naive. No reason individuals cant choose to use it. Really dumb saying that the restriction makes any sense as a requirement. Dm's dont have the resources of multi million or even billion dollar corporations behind them and dont employ thousands of staff to parse all those requests (yes i know there arent millions of requests (x cards) thrown at a given dm but there would still be likely more than a couple and its a seperate job on top of what they already do, slows down the campaign for even the most competant dm, is asking a lot and asking the dm to weigh everyone else down for one person possibly unnecessarily as they couod just go to a different campaign, and unlike cabke this is happening in real time which has an extreme multiplying effect on just how inconvenient and innefficient this is). Cable tv does and still even they dont generally have something like an individualized x card. They have channel ratings (which is already coddling people but its fine. Doesnt get in anyones way and allows people with actual problems and emotional trauma to navigate well enough for the most part). Tl/dr Optional x card=fine/acceptable and on rare occasion maybe even signifficantly good. Mandatory x card=idiocy and slow game progression that will irritate players at eachother once they figure out who keeps doing it (they arent stupid. Doesnt matter how the dm handles it eventually the players will figure out whos doing it if they are doing it excessively) or put them to sleep and also alert them to one person they will not want to hang out with in the future. The player using the x cards. Ps So u see its also a flawed tool in that it makes those who use it be viewed as a pain to most people playing with them. It depersonalizes things so much that it actually reduces the likelyhood other playrrs with be empathetic. They may still be. But it will be in spite of and not because of the delivery method. In the long run i see (and have seen) this tool as mostly destructive to everyone involved. Use with great caution is all i can really say. [/QUOTE]
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