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RPG Evolution: When Gaming Bleeds
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<blockquote data-quote="Son of the Serpent" data-source="post: 7825952" data-attributes="member: 7015476"><p>If you read my post and practiced intellectual charity (as is necessary for unbiased discussion) you would have found that i already statee ive played plenty of other games. So im not really falling into the fallacies you mention relevant to gaming experience as i dont lack said experience. Further if you paid close attention you would have found that was no where near the only thing you missed (or didnt take into account. Ill go with missed.)</p><p></p><p>Also mustache twirly examples. You listed among other things vampire the masquerade and stated a difference betwixt it and d&d of playing "the horrors" instead of being preyed upon by them. I gave the examples i gave due to the way you presented your supposed contrast. If what you were looking for was a specific other sort of despicableness and you were specific about it im fairly confident i easily could show you examples that flew right under your radar. And there are other glaring holes in your examination of what i said. Besides, the truth is, d&d is far less limited than you think. Im pretty sure if vampire the masquerade is what you are saying is less limited in this way. Honestly, i think of vampire the masquerade as a little stifling. And while i would agree the average game of vampire is more an example of what we are talking about its extreme end is actually more tame than d&d's extreme end. Gotta find the right dm though. It can in fact get highly immersive depending on method and FAR darker than vampire. Its scope is less limited. The style of play just has to be agreed upon prior to the campaign (for consistancy). No mustache twirling necessary (though i could even conceive of a scenario in which thats the opposite of cartoonish. Not appropriate to be stated here. Certainly not the typical case either. Normally thats just cartoonish strictly). I think this is an example of force of stereotype and historic momentum awareness causing both the object of stereotype as a knock on the observer to think there is only one way to play a particular game when in fact its not due to the nature if the game that this happens but instead due to assumption that the most common method and style is the only common one and that the most common themes are the only common ones.</p><p></p><p>I mean, to mention a societal evil (as some would think of it. But modern societies view on this and how many forms they believe there to be is often so narrow they dont realize they often are in a form of it presently (heh...reminds me of dante asking mephistopheles a certain something involving hell and location <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> )) slavery. Easy as heck to portray viscerally in d&d and the finer subtle problems that arise from it. Id wager easier than vampire the masquerade. Because ive done it. In meticulous, gritty, non mustache twirly, detail. The mundaneity of the price of a breeding female. And all the various other stuff ill spare the thread from.</p></blockquote><p></p>
[QUOTE="Son of the Serpent, post: 7825952, member: 7015476"] If you read my post and practiced intellectual charity (as is necessary for unbiased discussion) you would have found that i already statee ive played plenty of other games. So im not really falling into the fallacies you mention relevant to gaming experience as i dont lack said experience. Further if you paid close attention you would have found that was no where near the only thing you missed (or didnt take into account. Ill go with missed.) Also mustache twirly examples. You listed among other things vampire the masquerade and stated a difference betwixt it and d&d of playing "the horrors" instead of being preyed upon by them. I gave the examples i gave due to the way you presented your supposed contrast. If what you were looking for was a specific other sort of despicableness and you were specific about it im fairly confident i easily could show you examples that flew right under your radar. And there are other glaring holes in your examination of what i said. Besides, the truth is, d&d is far less limited than you think. Im pretty sure if vampire the masquerade is what you are saying is less limited in this way. Honestly, i think of vampire the masquerade as a little stifling. And while i would agree the average game of vampire is more an example of what we are talking about its extreme end is actually more tame than d&d's extreme end. Gotta find the right dm though. It can in fact get highly immersive depending on method and FAR darker than vampire. Its scope is less limited. The style of play just has to be agreed upon prior to the campaign (for consistancy). No mustache twirling necessary (though i could even conceive of a scenario in which thats the opposite of cartoonish. Not appropriate to be stated here. Certainly not the typical case either. Normally thats just cartoonish strictly). I think this is an example of force of stereotype and historic momentum awareness causing both the object of stereotype as a knock on the observer to think there is only one way to play a particular game when in fact its not due to the nature if the game that this happens but instead due to assumption that the most common method and style is the only common one and that the most common themes are the only common ones. I mean, to mention a societal evil (as some would think of it. But modern societies view on this and how many forms they believe there to be is often so narrow they dont realize they often are in a form of it presently (heh...reminds me of dante asking mephistopheles a certain something involving hell and location ;) )) slavery. Easy as heck to portray viscerally in d&d and the finer subtle problems that arise from it. Id wager easier than vampire the masquerade. Because ive done it. In meticulous, gritty, non mustache twirly, detail. The mundaneity of the price of a breeding female. And all the various other stuff ill spare the thread from. [/QUOTE]
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