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*Dungeons & Dragons
RPG Evolution: Who Knows Better, a Player or Their Character?
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<blockquote data-quote="FrozenNorth" data-source="post: 8565942" data-attributes="member: 7020832"><p>Yup. This reminds me of an experience from 4e (the edition was incidental). I had rolled up a swordmage. The character was a defender, so had high Str, high Con, and high Int. Of course, this meant that her Cha was an 8.</p><p></p><p>The adventure gets underway, and pretty soon, the situation is clear, something weird is happening, snd the party is stuck in the inn with the other guests. The staff has disappeared, and a weird effect is messing with the guests.</p><p></p><p>My character goes from group to group, checking to see if they are OK. Actually, the principal reason fir this was that they other characters were acting pretty self-involved.</p><p></p><p>“Nope! Your 8 Cha character would never think of doing that!”</p><p></p><p>You are not roleplaying your character properly. Because no one would check in on other people unless they were trying to get something in return.</p><p></p><p>Since then, the players are the masters of their characters. Maybe the dumb as rocks barbarian heard the riddle before. Maybe he got lucky. Maybe he has some useful insight. Or maybe, like normal (even less intelligent people) there just happen to be a few very limited or specialised things they are very good at.</p><p></p><p>Either way, it is not the DM’s role to police the players playing their characters.</p></blockquote><p></p>
[QUOTE="FrozenNorth, post: 8565942, member: 7020832"] Yup. This reminds me of an experience from 4e (the edition was incidental). I had rolled up a swordmage. The character was a defender, so had high Str, high Con, and high Int. Of course, this meant that her Cha was an 8. The adventure gets underway, and pretty soon, the situation is clear, something weird is happening, snd the party is stuck in the inn with the other guests. The staff has disappeared, and a weird effect is messing with the guests. My character goes from group to group, checking to see if they are OK. Actually, the principal reason fir this was that they other characters were acting pretty self-involved. “Nope! Your 8 Cha character would never think of doing that!” You are not roleplaying your character properly. Because no one would check in on other people unless they were trying to get something in return. Since then, the players are the masters of their characters. Maybe the dumb as rocks barbarian heard the riddle before. Maybe he got lucky. Maybe he has some useful insight. Or maybe, like normal (even less intelligent people) there just happen to be a few very limited or specialised things they are very good at. Either way, it is not the DM’s role to police the players playing their characters. [/QUOTE]
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