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RPG Evolution: Why the New D&D Board Game is a Big Deal
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<blockquote data-quote="MNblockhead" data-source="post: 8055721" data-attributes="member: 6796661"><p>Yes, but...they are quite expensive, which is probably why you only see them in specialty hobby stores and not on the shelves of Target, Walmart, Costco, etc.</p><p></p><p>Also, the complexity and grinding nature of the gameplay is just not going to appeal to a general audience, even the existing general D&D fan audience. I bought the Temple of Elemental Evil game and played through maybe a quarter of the scenarios. It takes a long time to set up the game, each session lasts a long time, and starts to feel fairly repetitive. It lacks the crunchy satisfaction of a true strategic board game, while wholly lacking in the social pillar of a TTRPG. Despite really trying to get my moneys worth and to at least play through the entire campaign, it was just...boring. I bought it as a family game, but my kids have no interest in playing it. So, I tried to play through it with adult gamer friends, but after one long session, we never touched it again. There is always something we would rather play instead. </p><p></p><p>The Adventure System games appeal to a niche of a niche. And even those in that niche would be better off spending money on a game like HexploreIt, if they are after exploration and combat but not social experience. Personally, despite spending hundreds of dollars at my FFLGs and Kickstarters for a number of these complex combat/exploration games, I've always come away feeling that my money would have been better spent on TTRPG material or board games with more interesting mechanics and shorter session times. </p><p></p><p>I'm optimistic about this new board game as it seems to try to capture more of the TTRPG experience in a short-session board game. It is a also at the right price point for kids birthday and Christmas gifts. And something that non-gamer parents and kids can learn and start to play as quickly as most board games. It has the potential to do very well in the casual gaming and toy market.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 8055721, member: 6796661"] Yes, but...they are quite expensive, which is probably why you only see them in specialty hobby stores and not on the shelves of Target, Walmart, Costco, etc. Also, the complexity and grinding nature of the gameplay is just not going to appeal to a general audience, even the existing general D&D fan audience. I bought the Temple of Elemental Evil game and played through maybe a quarter of the scenarios. It takes a long time to set up the game, each session lasts a long time, and starts to feel fairly repetitive. It lacks the crunchy satisfaction of a true strategic board game, while wholly lacking in the social pillar of a TTRPG. Despite really trying to get my moneys worth and to at least play through the entire campaign, it was just...boring. I bought it as a family game, but my kids have no interest in playing it. So, I tried to play through it with adult gamer friends, but after one long session, we never touched it again. There is always something we would rather play instead. The Adventure System games appeal to a niche of a niche. And even those in that niche would be better off spending money on a game like HexploreIt, if they are after exploration and combat but not social experience. Personally, despite spending hundreds of dollars at my FFLGs and Kickstarters for a number of these complex combat/exploration games, I've always come away feeling that my money would have been better spent on TTRPG material or board games with more interesting mechanics and shorter session times. I'm optimistic about this new board game as it seems to try to capture more of the TTRPG experience in a short-session board game. It is a also at the right price point for kids birthday and Christmas gifts. And something that non-gamer parents and kids can learn and start to play as quickly as most board games. It has the potential to do very well in the casual gaming and toy market. [/QUOTE]
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