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RPG Evolution: You Can't Just Buy Hasbro
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<blockquote data-quote="Cergorach" data-source="post: 9569142" data-attributes="member: 725"><p>EM isn't the only impatient person, many investors are, people want to make money now! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>The problem is that you would need a person or group of people with enough money, patients/coherency for 5-10 years AND no profit in mind. Because D&D and Magic might be keeping Hasbro on live-support, even those two properties will provide less revenue/profit then in the top pandemic years when everyone was at home, couldn't leave the house and had very little to spend money on than their hobbies... Heck, current Hasbro stock is worth around half what it was worth 5 years ago. So who in their right mind would do this with $8+ billion? Maybe if you had that kind of money to burn, it could be a side project. But just in the US, there are less then 2800 billionaires, and the average US billionaire only has an average of $5.1 billion... The chances of this actually happening are tiny!</p><p></p><p></p><p>There are actually <em>more</em> children in the world, maybe the percentage of children vs. adults has changed, but the fact remains that there are more people AND more children then 10-20-30-40-50 years ago.</p><p></p><p>And don't forget that 40 years ago, many of the D&D nerds were playing video games as well, in arcades, Atari 2600, C64/MSX, Nintendo, Sega, etc. This hasn't changed at all! What has changed? Social media, twitter, facebook, tiktok, youtube, twitch, reddit, etc. We didn't have that at all. You were limited by the people you knew directly and interacted with, so if your interest was RPGs, you were limited by the fellow nerds in biking distance (BMX style)... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Lego might have started 'officially' making sets for adults in 2020, but they were making them before that, or do you consider a $850 Millenium Falcon (2017) a toy for kids? Or even the 2007 Millenium Falcon for $500... And Lego is suffering from the same issues as WotC: lack of pandemic. People have more things to spend money on and more things to do, thus such 'at home' hobbies are suffering, add to that that the Lego collectors market is taking a serious hit, not many people will be able to make a quick buck anymore selling OOP Lego sets (with a few limited exceptions). Not to mention that Lego takes up quite a bit of space, especially compared to D&D digital sales... Collectors either have to stop buying new stuff or start selling old stuff on the secondary market, thus saturating that secondary market (like is happening now). Very few actually save up and buy a bigger house for their hobbies (I'm definitely not talking about myself <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p></p><p>I understand the appeal of Fortnite for kids, I played a short period as well, it isn't for me, but I understand the appeal. And you can act negatively about games like Fortnite, but realize that many here grew up playing Pacman... PACMAN for Bahmut's sake! How more simple and basic can you get?</p></blockquote><p></p>
[QUOTE="Cergorach, post: 9569142, member: 725"] EM isn't the only impatient person, many investors are, people want to make money now! ;) The problem is that you would need a person or group of people with enough money, patients/coherency for 5-10 years AND no profit in mind. Because D&D and Magic might be keeping Hasbro on live-support, even those two properties will provide less revenue/profit then in the top pandemic years when everyone was at home, couldn't leave the house and had very little to spend money on than their hobbies... Heck, current Hasbro stock is worth around half what it was worth 5 years ago. So who in their right mind would do this with $8+ billion? Maybe if you had that kind of money to burn, it could be a side project. But just in the US, there are less then 2800 billionaires, and the average US billionaire only has an average of $5.1 billion... The chances of this actually happening are tiny! There are actually [I]more[/I] children in the world, maybe the percentage of children vs. adults has changed, but the fact remains that there are more people AND more children then 10-20-30-40-50 years ago. And don't forget that 40 years ago, many of the D&D nerds were playing video games as well, in arcades, Atari 2600, C64/MSX, Nintendo, Sega, etc. This hasn't changed at all! What has changed? Social media, twitter, facebook, tiktok, youtube, twitch, reddit, etc. We didn't have that at all. You were limited by the people you knew directly and interacted with, so if your interest was RPGs, you were limited by the fellow nerds in biking distance (BMX style)... ;) Lego might have started 'officially' making sets for adults in 2020, but they were making them before that, or do you consider a $850 Millenium Falcon (2017) a toy for kids? Or even the 2007 Millenium Falcon for $500... And Lego is suffering from the same issues as WotC: lack of pandemic. People have more things to spend money on and more things to do, thus such 'at home' hobbies are suffering, add to that that the Lego collectors market is taking a serious hit, not many people will be able to make a quick buck anymore selling OOP Lego sets (with a few limited exceptions). Not to mention that Lego takes up quite a bit of space, especially compared to D&D digital sales... Collectors either have to stop buying new stuff or start selling old stuff on the secondary market, thus saturating that secondary market (like is happening now). Very few actually save up and buy a bigger house for their hobbies (I'm definitely not talking about myself ;) ) I understand the appeal of Fortnite for kids, I played a short period as well, it isn't for me, but I understand the appeal. And you can act negatively about games like Fortnite, but realize that many here grew up playing Pacman... PACMAN for Bahmut's sake! How more simple and basic can you get? [/QUOTE]
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