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[RPG] Gm question: New players dropping from sessions.
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<blockquote data-quote="Istbor" data-source="post: 7287961" data-attributes="member: 6801670"><p>I will mirror these guys/gals basically. </p><p></p><p>I try to have a plan for people being absent already set in place, and agreed with by the whole group. </p><p></p><p>For my current 5e groups, if one player missing, the show goes on. More than that, we try to work on when we can next meet to make up for lost time. It has also been a long standing rule of mine, that if you miss 3-4 sessions especially without notice or an actual explanation (I am looking at you people who slept in or forgot what day it was), then we discuss whether you are going to continue playing at the table. </p><p></p><p>In the past I have had groups that you are waiting and waiting to start due to a new person not showing up, and while I like to start off a campaign with everyone there, sometimes that just isn't possible. That person has more important things going on (hopefully) and they can't make it. However, I don't believe that one person should keep the rest of the group from playing the game for weeks or even months either. Eventually, you have to recognize that others may not place as high of a priority on slashing through dungeons and continue on. </p><p></p><p>Trying to keep in mind where a new character can come in on the next session to accommodate someone who may be joining is also great advice.</p></blockquote><p></p>
[QUOTE="Istbor, post: 7287961, member: 6801670"] I will mirror these guys/gals basically. I try to have a plan for people being absent already set in place, and agreed with by the whole group. For my current 5e groups, if one player missing, the show goes on. More than that, we try to work on when we can next meet to make up for lost time. It has also been a long standing rule of mine, that if you miss 3-4 sessions especially without notice or an actual explanation (I am looking at you people who slept in or forgot what day it was), then we discuss whether you are going to continue playing at the table. In the past I have had groups that you are waiting and waiting to start due to a new person not showing up, and while I like to start off a campaign with everyone there, sometimes that just isn't possible. That person has more important things going on (hopefully) and they can't make it. However, I don't believe that one person should keep the rest of the group from playing the game for weeks or even months either. Eventually, you have to recognize that others may not place as high of a priority on slashing through dungeons and continue on. Trying to keep in mind where a new character can come in on the next session to accommodate someone who may be joining is also great advice. [/QUOTE]
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[RPG] Gm question: New players dropping from sessions.
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