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<blockquote data-quote="Is_907" data-source="post: 5609706" data-attributes="member: 70112"><p>Thanks for all the advice, everyone.</p><p></p><p>Thankfully I've introduced people to RPGs before, just never one so new to gaming in general. (Usually it's video gamers, TCG players, or just nerds in general.) My wife LOVES a good story in a book or film, but hasn't done much interactive storytelling yet.</p><p></p><p></p><p>So we played last night and it went really well. She got to see some fun skill usage as the rogue, as well as some consequences of poor role playing choices...</p><p>We went into Undermountain (a homebrew version) without really doing much research or getting any good gear. Then we pursued some minute detail the DM had just thrown out and almost got trounced by a Carrion Crawler, which should have been a pushover.</p><p></p><p>The DM did a great job of going around the table to see how each of our characters would get from our backstory to grouping up, since none of us knew each other. It was good for my wife to see other players interacting with NPCs and rolling the dice outside of combat. She felt a lot more comfortable explaining what her character was doing after that example.</p><p></p><p>At the end, she said "I enjoyed it way more than I thought I would," and that she definitely felt better about this than the last session.</p><p></p><p>So, freedom to play the way she wants and teaching by example win.</p></blockquote><p></p>
[QUOTE="Is_907, post: 5609706, member: 70112"] Thanks for all the advice, everyone. Thankfully I've introduced people to RPGs before, just never one so new to gaming in general. (Usually it's video gamers, TCG players, or just nerds in general.) My wife LOVES a good story in a book or film, but hasn't done much interactive storytelling yet. So we played last night and it went really well. She got to see some fun skill usage as the rogue, as well as some consequences of poor role playing choices... We went into Undermountain (a homebrew version) without really doing much research or getting any good gear. Then we pursued some minute detail the DM had just thrown out and almost got trounced by a Carrion Crawler, which should have been a pushover. The DM did a great job of going around the table to see how each of our characters would get from our backstory to grouping up, since none of us knew each other. It was good for my wife to see other players interacting with NPCs and rolling the dice outside of combat. She felt a lot more comfortable explaining what her character was doing after that example. At the end, she said "I enjoyed it way more than I thought I would," and that she definitely felt better about this than the last session. So, freedom to play the way she wants and teaching by example win. [/QUOTE]
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