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<blockquote data-quote="Boz Shulun" data-source="post: 5716059" data-attributes="member: 41876"><p>A rundown of our latest episodes with links.</p><p></p><p></p><p></p><p>Episode 25 Gamebreakers (click <a href="http://sidetangent.com/Podcasts/Gamerstable_Episode_025.mp3" target="_blank">here</a> to listen)</p><p> This episode's discussion is about gamebreakers, those aspects of gameplay that can ruin a night’s gaming or even an entire campaign. We also touch on the subject of gamers cheating.</p><p> </p><p></p><p> </p><p> Archon Bonus Episode 1 (click <a href="http://sidetangent.com/Podcasts/Gamerstable_Bonus_Archon_35A.mp3" target="_blank">here</a> to listen)</p><p> [FONT=&quot]We had the pleasure of attending Archon 35. Archon is the St. Louis area’s annual science-fiction, fantasy, anime and roleplaying game convention. In reality, it is just one giant party.[/FONT]</p><p> [FONT=&quot]</p><p>[/FONT]</p><p>[FONT=&quot]We were given tables in the main entry hall and allowed to record our interactions with the con-goers. [/FONT]</p><p> [FONT=&quot]</p><p>[/FONT]</p><p>[FONT=&quot]This is the first installment of a two-part recording session. In this episode we attempt to stay topical, but as you will hear it was not easy.[/FONT]</p><p> </p><p></p><p> </p><p> Episode 26 Leadership (click <a href="http://sidetangent.com/Podcasts/Gamerstable_Episode_026.mp3" target="_blank">here</a> to listen)</p><p> [FONT=&quot]One of the intangibles of gaming is the concept of leadership. It can be a strong leader-type character or role, but it can also be important away from the table… in the gaming group itself.[/FONT]</p><p> [FONT=&quot] This episode we talk about the importance of leadership in tabletop roleplaying games.[/FONT]</p><p> <a href="http://sidetangent.com/Podcasts/Gamerstable_Episode_026.mp3" target="_blank"></a></p><p><a href="http://sidetangent.com/Podcasts/Gamerstable_Episode_026.mp3" target="_blank"></a></p><p> </p><p> </p><p> </p><p> Episode 27 Character Creation: Low Level vs. High (click <a href="http://sidetangent.com/Podcasts/Gamerstable_Episode_027.mp3" target="_blank">here</a> to listen)</p><p> [FONT=&quot]Something we used to do a lot was create characters of advanced level, but we stopped and now almost exclusively make entry-level characters and go from there.[/FONT]</p><p> [FONT=&quot]</p><p>[/FONT]</p><p>[FONT=&quot] Is there a reason to make a more advanced character? Are the lower levels more important because they are the formative, character developing levels that set the stage for the character’s career?[/FONT]</p><p> [FONT=&quot]</p><p>[/FONT]</p><p>[FONT=&quot] This episode we take a look at this trend of ours and weigh its merit.[/FONT]</p><p> [FONT=&quot]</p><p>[/FONT]</p><p> </p><p> Episode 28 World of Darkness (click <a href="http://sidetangent.com/Podcasts/Gamerstable_Episode_028.mp3" target="_blank">here</a> to listen)</p><p> [FONT=&quot]In the early 1990’s a publisher named White Wolf created a campaign world called the World of Darkness. This setting, and the games in it like Vampire the Masquerade and Werewolf the Apocalypse, became a mainstay for gamers that were tired of the passé and people who were new to gaming that wanted something that they could grasp on to.[/FONT]</p><p> [FONT=&quot]</p><p>[/FONT]</p><p>[FONT=&quot] We talk about this setting, the games incorporated in it, the company that produced it and the fans that turned on it.[/FONT]</p><p></p><p></p><p>[FONT=&quot]If you like what you hear, check out our website<a href="http://www.gamerstable.com" target="_blank"> here</a>.</p><p>[/FONT]</p></blockquote><p></p>
[QUOTE="Boz Shulun, post: 5716059, member: 41876"] A rundown of our latest episodes with links. Episode 25 Gamebreakers (click [URL="http://sidetangent.com/Podcasts/Gamerstable_Episode_025.mp3"]here[/URL] to listen) This episode's discussion is about gamebreakers, those aspects of gameplay that can ruin a night’s gaming or even an entire campaign. We also touch on the subject of gamers cheating. Archon Bonus Episode 1 (click [URL="http://sidetangent.com/Podcasts/Gamerstable_Bonus_Archon_35A.mp3"]here[/URL] to listen) [FONT="]We had the pleasure of attending Archon 35. Archon is the St. Louis area’s annual science-fiction, fantasy, anime and roleplaying game convention. In reality, it is just one giant party.[/FONT] [FONT="] [/FONT] [FONT="]We were given tables in the main entry hall and allowed to record our interactions with the con-goers. [/FONT] [FONT="] [/FONT] [FONT="]This is the first installment of a two-part recording session. In this episode we attempt to stay topical, but as you will hear it was not easy.[/FONT] Episode 26 Leadership (click [URL="http://sidetangent.com/Podcasts/Gamerstable_Episode_026.mp3"]here[/URL] to listen) [FONT="]One of the intangibles of gaming is the concept of leadership. It can be a strong leader-type character or role, but it can also be important away from the table… in the gaming group itself.[/FONT] [FONT="] This episode we talk about the importance of leadership in tabletop roleplaying games.[/FONT] [URL="http://sidetangent.com/Podcasts/Gamerstable_Episode_026.mp3"] [/URL] Episode 27 Character Creation: Low Level vs. High (click [URL="http://sidetangent.com/Podcasts/Gamerstable_Episode_027.mp3"]here[/URL] to listen) [FONT="]Something we used to do a lot was create characters of advanced level, but we stopped and now almost exclusively make entry-level characters and go from there.[/FONT] [FONT="] [/FONT] [FONT="] Is there a reason to make a more advanced character? Are the lower levels more important because they are the formative, character developing levels that set the stage for the character’s career?[/FONT] [FONT="] [/FONT] [FONT="] This episode we take a look at this trend of ours and weigh its merit.[/FONT] [FONT="] [/FONT] Episode 28 World of Darkness (click [URL="http://sidetangent.com/Podcasts/Gamerstable_Episode_028.mp3"]here[/URL] to listen) [FONT="]In the early 1990’s a publisher named White Wolf created a campaign world called the World of Darkness. This setting, and the games in it like Vampire the Masquerade and Werewolf the Apocalypse, became a mainstay for gamers that were tired of the passé and people who were new to gaming that wanted something that they could grasp on to.[/FONT] [FONT="] [/FONT] [FONT="] We talk about this setting, the games incorporated in it, the company that produced it and the fans that turned on it.[/FONT] [FONT="]If you like what you hear, check out our website[URL="http://www.gamerstable.com"] here[/URL]. [/FONT] [/QUOTE]
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