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RPG Print News – Castles & Crusades, Troika!, and More
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<blockquote data-quote="Swanosaurus" data-source="post: 9728962" data-attributes="member: 7044220"><p>SotS is very different from Fronds - it is very tightly focussed on one night and a few urban locations. But it is pretty freeform, as well. You get a mission - protect Mungis Bohn without him noticing it while he enjoys himself at a folk fest -, but how you go about it is up to you. There's guidelines on what the opposition will do when or how it might react to character's action, but from the beginning of the festival on, pretty much everything can happen.</p><p></p><p>There is also some side-plots that you could mine (an infested bathhouse, a skinless phantom), and of course the whole festival with its attractions and NPCs could be lifted wholesale, independently from the mission.</p><p></p><p>It is not, though, a whole campaign treasure chest like Fronds; more something short to drop in.</p></blockquote><p></p>
[QUOTE="Swanosaurus, post: 9728962, member: 7044220"] SotS is very different from Fronds - it is very tightly focussed on one night and a few urban locations. But it is pretty freeform, as well. You get a mission - protect Mungis Bohn without him noticing it while he enjoys himself at a folk fest -, but how you go about it is up to you. There's guidelines on what the opposition will do when or how it might react to character's action, but from the beginning of the festival on, pretty much everything can happen. There is also some side-plots that you could mine (an infested bathhouse, a skinless phantom), and of course the whole festival with its attractions and NPCs could be lifted wholesale, independently from the mission. It is not, though, a whole campaign treasure chest like Fronds; more something short to drop in. [/QUOTE]
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