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RPG set in US Revolutionry War
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<blockquote data-quote="Dannyalcatraz" data-source="post: 4330371" data-attributes="member: 19675"><p>HERO would be my first choice. M&M might be my second (see Northern Crown, below). Both are excellent general systems that have the mechanics to simulate the era.</p><p></p><p>D20 Modern with the D20 Past supplement could work.</p><p></p><p>GURPS, while I hate it, would probably model it just as well. An excellent choice if you like the system. Bonus: it probably has the most number of quality supplements that would help you with the campaign- ask Jürgen Hubert or Pawsplay for details.</p><p></p><p>Almost any western game should do a good job of it, though you'd have to scale back on certain firearms. Check out Boot Hill, Sidewinder, Aces & Eights, or even Deadlands, if you want to inject a bit of the supernatural.</p><p></p><p>Another really good choice would be Northern Crown, set in an alt-1660s colonial period. If you track it down, also grab the "African" rpg, Nyambe. While not intentionally designed to be part of the same campaign world, NC's creator linked into its Atlas games stablemate, and suggested the Nyambe rules would add flavor to the black characters in that campaign world. This would be the only game I can think of that would supplant M&M from the #2 slot for running a campaign like this. And depending upon my audience of players, it might be my<em> first</em> choice- sad as it seems, not everyone likes HERO. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4330371, member: 19675"] HERO would be my first choice. M&M might be my second (see Northern Crown, below). Both are excellent general systems that have the mechanics to simulate the era. D20 Modern with the D20 Past supplement could work. GURPS, while I hate it, would probably model it just as well. An excellent choice if you like the system. Bonus: it probably has the most number of quality supplements that would help you with the campaign- ask Jürgen Hubert or Pawsplay for details. Almost any western game should do a good job of it, though you'd have to scale back on certain firearms. Check out Boot Hill, Sidewinder, Aces & Eights, or even Deadlands, if you want to inject a bit of the supernatural. Another really good choice would be Northern Crown, set in an alt-1660s colonial period. If you track it down, also grab the "African" rpg, Nyambe. While not intentionally designed to be part of the same campaign world, NC's creator linked into its Atlas games stablemate, and suggested the Nyambe rules would add flavor to the black characters in that campaign world. This would be the only game I can think of that would supplant M&M from the #2 slot for running a campaign like this. And depending upon my audience of players, it might be my[I] first[/I] choice- sad as it seems, not everyone likes HERO. ;) [/QUOTE]
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