Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
RPG setting: a variant on "maps with blanks"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 8373283" data-attributes="member: 82106"><p>Traveller is in a sort of a weird place. Suppose a player says "My PC sits down at the computer, starts the library program and does a search for a world in this sector that..." I mean, particularly in our modern Internet Age, such an action seems pretty fundamental, how could you NOT have that capability? Sure, some facts may be hidden, but STARS and PLANETS are not hidden! (certainly not normally, you might use that as a plot device once). </p><p></p><p>So, what happens when the player does that in a game run Pemerton's way? Well, obviously there's no objective answer. Traveller seems to WANT one, at times certainly, but yet doesn't give us a mechanism for it (how could it). I guess you could just always answer "well, the next planet over, UPP<whatever> is called Drexel and it..." Perhaps some pre-established fiction or background will provide an answer, etc. </p><p></p><p>Fantasy games don't really have this issue, though it will show up in most 'realistic' milieu that are modern. Seems like a BW-like approach, or a DW-like approach would differ a bit, wouldn't they? DW lets the player answer (the GM should ask them) and OTOH BW goes right to mechanics, and whether or not the player gets to invent some answer or not. Either way you would seem to need 'maps with blanks'. Seems like it is a pretty universally useful approach outside of strict OSR-like paradigms where you're in 'exploration mode' (but remember, 1e still has random generators, they still work).</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8373283, member: 82106"] Traveller is in a sort of a weird place. Suppose a player says "My PC sits down at the computer, starts the library program and does a search for a world in this sector that..." I mean, particularly in our modern Internet Age, such an action seems pretty fundamental, how could you NOT have that capability? Sure, some facts may be hidden, but STARS and PLANETS are not hidden! (certainly not normally, you might use that as a plot device once). So, what happens when the player does that in a game run Pemerton's way? Well, obviously there's no objective answer. Traveller seems to WANT one, at times certainly, but yet doesn't give us a mechanism for it (how could it). I guess you could just always answer "well, the next planet over, UPP<whatever> is called Drexel and it..." Perhaps some pre-established fiction or background will provide an answer, etc. Fantasy games don't really have this issue, though it will show up in most 'realistic' milieu that are modern. Seems like a BW-like approach, or a DW-like approach would differ a bit, wouldn't they? DW lets the player answer (the GM should ask them) and OTOH BW goes right to mechanics, and whether or not the player gets to invent some answer or not. Either way you would seem to need 'maps with blanks'. Seems like it is a pretty universally useful approach outside of strict OSR-like paradigms where you're in 'exploration mode' (but remember, 1e still has random generators, they still work). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
RPG setting: a variant on "maps with blanks"
Top