Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
RPG Society: The 2005 Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CarlZog" data-source="post: 2019080" data-attributes="member: 11716"><p>I tend to agree with proponents of the grass roots approach to fostering growth in the hobby. To borrow from the environmental movement, "Think globally, act locally."</p><p></p><p>Some specifics?</p><p></p><p>-- Look for ways to attract people who might be interested but otherwise not exposed. Most of us have a weekly game played at someone's house with a small group of people. Nobody except other gamers are likely to ever find out about these sessions or be invited. Instead, consider organizng more of a local club that gathers area gamers and creates an opportunity for non-gamers to get involved. Organize local gamedays at a neutral, welcoming place like a community center. Private homes and, unfortunately, most local game stores tend to scare off non-gamers. (By the way, if your local FLGS is not a welcoming place, encourage it to become so.)</p><p></p><p>-- Publicize locally at no cost. Most local papers include community activity listings; get your group in them. If you're doing something in particular (like a gameday), invite the local press to see what's up.</p><p></p><p>-- Run games for youth. Want new blood in the hobby? Run a game for kids at your local high school, middle school, community center, church/temple/mosque. Encourage teachers to see the value of gaming. GAMA runs a program called "Games in Education" that includes inviting teachers to Origins. Check it out and do the same for folks in your own community.</p><p></p><p>Lastly, be constantly aware that in the eyes of the general public, our hobby remains synonymous with socially inept, out-of-shape, unambitious, unsuccessful, reality-deprived, live-in-the-parents'-basement losers. Sorry to sound so harsh, but that's how pop culture sees us. So if you want to expand the hobby, be constantly vigilant about busting up that stereotype.</p><p></p><p>Carl</p></blockquote><p></p>
[QUOTE="CarlZog, post: 2019080, member: 11716"] I tend to agree with proponents of the grass roots approach to fostering growth in the hobby. To borrow from the environmental movement, "Think globally, act locally." Some specifics? -- Look for ways to attract people who might be interested but otherwise not exposed. Most of us have a weekly game played at someone's house with a small group of people. Nobody except other gamers are likely to ever find out about these sessions or be invited. Instead, consider organizng more of a local club that gathers area gamers and creates an opportunity for non-gamers to get involved. Organize local gamedays at a neutral, welcoming place like a community center. Private homes and, unfortunately, most local game stores tend to scare off non-gamers. (By the way, if your local FLGS is not a welcoming place, encourage it to become so.) -- Publicize locally at no cost. Most local papers include community activity listings; get your group in them. If you're doing something in particular (like a gameday), invite the local press to see what's up. -- Run games for youth. Want new blood in the hobby? Run a game for kids at your local high school, middle school, community center, church/temple/mosque. Encourage teachers to see the value of gaming. GAMA runs a program called "Games in Education" that includes inviting teachers to Origins. Check it out and do the same for folks in your own community. Lastly, be constantly aware that in the eyes of the general public, our hobby remains synonymous with socially inept, out-of-shape, unambitious, unsuccessful, reality-deprived, live-in-the-parents'-basement losers. Sorry to sound so harsh, but that's how pop culture sees us. So if you want to expand the hobby, be constantly vigilant about busting up that stereotype. Carl [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
RPG Society: The 2005 Thread
Top