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(rpg) Star Frontiers -- why did you like it?
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<blockquote data-quote="dcollins" data-source="post: 2711649" data-attributes="member: 876"><p>The system was very clean, elegant, workable, and served the flavor almost perfectly. It was the first skill-based RPG I played (basically just 7 different skills, god how I'd love that today). To this day the Knight Hawks spaceship rules infect everything I think about miniature gaming. Kudos, Doug Niles!</p><p></p><p>Furthermore they did something really brillaint in the Basic Game -- they seeded it with the first adventure of the Volturnus trilogy, and a whole lot of stuff that gave you a taste of later adventures, so you were practically compelled to go get them. The basic box had:</p><p>- Monsters detailed that were on Volturnus (later adventures)</p><p>- Counter sheets full of aliens & monsters found on Volturnus (later adventures)</p><p>- A battle map of locations found on Volturnus (later adventures)</p><p></p><p>The curiousity was almost overwhelming about these monsters, aliens, and locations. I think that was a brilliant move I haven't seen since.</p></blockquote><p></p>
[QUOTE="dcollins, post: 2711649, member: 876"] The system was very clean, elegant, workable, and served the flavor almost perfectly. It was the first skill-based RPG I played (basically just 7 different skills, god how I'd love that today). To this day the Knight Hawks spaceship rules infect everything I think about miniature gaming. Kudos, Doug Niles! Furthermore they did something really brillaint in the Basic Game -- they seeded it with the first adventure of the Volturnus trilogy, and a whole lot of stuff that gave you a taste of later adventures, so you were practically compelled to go get them. The basic box had: - Monsters detailed that were on Volturnus (later adventures) - Counter sheets full of aliens & monsters found on Volturnus (later adventures) - A battle map of locations found on Volturnus (later adventures) The curiousity was almost overwhelming about these monsters, aliens, and locations. I think that was a brilliant move I haven't seen since. [/QUOTE]
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(rpg) Star Frontiers -- why did you like it?
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