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RPG Systems that allow for characters of diverse levels of Power
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<blockquote data-quote="Thondor" data-source="post: 9344679" data-attributes="member: 31955"><p>That's an interesting point. Narrative magnitude can be a pretty real thing.</p><p></p><p>In Simple Superheroes #0 people start with a choice of three arrays to pick. Focused, Standard, or Well-rounded. </p><p>Focused get fewer higher ranked talents, while well-rounded get more lower ranked talents. Focused characters feel more powerful and indeed in many ways they are at what they chose to excel at. But well-rounded characters also get better relations, which means they regain Strainpoints better, and are a little more willing to spend them to boost their abilities. </p><p></p><p>Different arrays do feel different. But it's worth noting that because it's a game, I narrow down the range a bit still. There are rules for different power levels (Vigilante-Empowered-Planetary-Cosmic), and you shouldn't mix heroes from different tiers.</p></blockquote><p></p>
[QUOTE="Thondor, post: 9344679, member: 31955"] That's an interesting point. Narrative magnitude can be a pretty real thing. In Simple Superheroes #0 people start with a choice of three arrays to pick. Focused, Standard, or Well-rounded. Focused get fewer higher ranked talents, while well-rounded get more lower ranked talents. Focused characters feel more powerful and indeed in many ways they are at what they chose to excel at. But well-rounded characters also get better relations, which means they regain Strainpoints better, and are a little more willing to spend them to boost their abilities. Different arrays do feel different. But it's worth noting that because it's a game, I narrow down the range a bit still. There are rules for different power levels (Vigilante-Empowered-Planetary-Cosmic), and you shouldn't mix heroes from different tiers. [/QUOTE]
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