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RPG Theory - Intelligence and meta-intelligence
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<blockquote data-quote="Mezuka" data-source="post: 8705040" data-attributes="member: 6746647"><p>1) The puzzle itself not important. The time the character takes to solve it is.</p><p>2) You can't roleplay higher intelligence (or wisdom) than you actually are.</p><p></p><p>Intelligence rolls can be used to solve the puzzle. Just like a lock the DM determines the difficulty. He may also require several successful rolls to find the solution. Each roll is given a duration. He should also put a time limit with a consequence.</p><p></p><p><strong>Puzzle difficulty 3. Duration 5 minutes per roll. Time limit 30 minutes.</strong></p><p>A thief has infiltrated a wizard tower. He wants to open a magical portal that leads to another city he desperately needs to get to quickly. The DM tells the player the lock blocking the portal is in fact a puzzle written around the door. The player needs three successful intelligence rolls to solve the puzzle. The thief knows the next guard inspection of the room is in 30 minutes. Can the thief solve the puzzle in time?</p><p></p><p>The first roll is a success, 5 minutes elapse. The second roll is a failure, 10 minutes have elapsed. The third roll is a success, 15 minutes have passed. The player is one roll away from solving the puzzle. The thief is confident. The fourth roll is a failure. 20 minutes have passed. The thief is starting to sweat. He knows he can't defeat the four guards. The fifth roll is a success, 25 minutes have passed. The player has 3 successes. The puzzle is solved. The thief crosses the portal unarmed! (what happens at the other end is a tale for another day!)</p><p></p><p>Conclusion: The character with higher intelligence will probably solve the puzzle faster. Just like a character with higher Strength would break down a door faster.</p><p></p><p>(edit typos)</p></blockquote><p></p>
[QUOTE="Mezuka, post: 8705040, member: 6746647"] 1) The puzzle itself not important. The time the character takes to solve it is. 2) You can't roleplay higher intelligence (or wisdom) than you actually are. Intelligence rolls can be used to solve the puzzle. Just like a lock the DM determines the difficulty. He may also require several successful rolls to find the solution. Each roll is given a duration. He should also put a time limit with a consequence. [B]Puzzle difficulty 3. Duration 5 minutes per roll. Time limit 30 minutes.[/B] A thief has infiltrated a wizard tower. He wants to open a magical portal that leads to another city he desperately needs to get to quickly. The DM tells the player the lock blocking the portal is in fact a puzzle written around the door. The player needs three successful intelligence rolls to solve the puzzle. The thief knows the next guard inspection of the room is in 30 minutes. Can the thief solve the puzzle in time? The first roll is a success, 5 minutes elapse. The second roll is a failure, 10 minutes have elapsed. The third roll is a success, 15 minutes have passed. The player is one roll away from solving the puzzle. The thief is confident. The fourth roll is a failure. 20 minutes have passed. The thief is starting to sweat. He knows he can't defeat the four guards. The fifth roll is a success, 25 minutes have passed. The player has 3 successes. The puzzle is solved. The thief crosses the portal unarmed! (what happens at the other end is a tale for another day!) Conclusion: The character with higher intelligence will probably solve the puzzle faster. Just like a character with higher Strength would break down a door faster. (edit typos) [/QUOTE]
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