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RPG Theory- The Limits of My Language are the Limits of My World
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<blockquote data-quote="pemerton" data-source="post: 8444861" data-attributes="member: 42582"><p>On the Wittgenstein quote: it's from the Tractatus. It's not a claim about the "evolution" of language. It's a claim in the logical theory of representation, and it rests on a premise - which Wittgenstein himself later rejected - that all language is representational.</p><p></p><p>I'll sblock the rest of this:</p><p></p><p>[spoiler]Part of Wittgenstein's theory is a contrast between <em>saying</em> - ie what a well-formed sentence achieves vis-a-vis the actual or possible state of affairs that it represents - and <em>showing - </em>ie (roughly) relations that the logical theory of representation entails (i) must exist, but (ii) can't be said.</p><p></p><p>The metaphor for "showing" is the way a ruler is used to measure a distance - on pain of infinite regress there is no need for a third, mediating entity to establish the measurement. An example of something which (per Wittgenstein) shows itself and cannot be said is the representational relationship itself that obtains between a sentence and the state of affairs which constitutes its "said" content.</p><p></p><p>The limit of my (cognisable) world can't be <em>said</em>, because that would require representing the limit, which in turn would require thinking both sides of the limit. Rather, the limit <em>shows</em> itself, as a consequence of the limits of my repertoire of representation (and the limits here are in-principle ones - eg even in principle I can't represent the representation relationship itself; and there are other things too that Wittgenstein thinks can't be <em>said</em>, not due to any contingent limit or ignorance but as a matter of logical principle, like ethics and theology).[/spoiler]</p><p></p><p>What this contentious theory tells us about RPGing and discussions of RPGing, I leave to others to explain!</p></blockquote><p></p>
[QUOTE="pemerton, post: 8444861, member: 42582"] On the Wittgenstein quote: it's from the Tractatus. It's not a claim about the "evolution" of language. It's a claim in the logical theory of representation, and it rests on a premise - which Wittgenstein himself later rejected - that all language is representational. I'll sblock the rest of this: [spoiler]Part of Wittgenstein's theory is a contrast between [I]saying[/I] - ie what a well-formed sentence achieves vis-a-vis the actual or possible state of affairs that it represents - and [I]showing - [/I]ie (roughly) relations that the logical theory of representation entails (i) must exist, but (ii) can't be said. The metaphor for "showing" is the way a ruler is used to measure a distance - on pain of infinite regress there is no need for a third, mediating entity to establish the measurement. An example of something which (per Wittgenstein) shows itself and cannot be said is the representational relationship itself that obtains between a sentence and the state of affairs which constitutes its "said" content. The limit of my (cognisable) world can't be [I]said[/I], because that would require representing the limit, which in turn would require thinking both sides of the limit. Rather, the limit [I]shows[/I] itself, as a consequence of the limits of my repertoire of representation (and the limits here are in-principle ones - eg even in principle I can't represent the representation relationship itself; and there are other things too that Wittgenstein thinks can't be [I]said[/I], not due to any contingent limit or ignorance but as a matter of logical principle, like ethics and theology).[/spoiler] What this contentious theory tells us about RPGing and discussions of RPGing, I leave to others to explain! [/QUOTE]
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