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RPG Theory- The Limits of My Language are the Limits of My World
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<blockquote data-quote="Snarf Zagyg" data-source="post: 8445784" data-attributes="member: 7023840"><p>So I don't know that the divide is worth going over again- but if a person self-identifies as a fan of something, then why not? I mean, who am I to judge? I thought this was the whole "high culture, low culture" thing we try to avoid.</p><p></p><p>I remember someone who told me that they loved comedy, and they loved Dane Cook (this was, oh, 12 years ago maybe?). Now, I have my own ... reservations ... and judgey judgey about that kind of statement, but hey- why not?</p><p></p><p>Hidden behind the verbiage I often see is the implicit assertion- <em>once you</em> <em>know better, your taste will improve, and you will like the things that I do</em>. I just don't agree with that. We've seen this time and again- "genre" films were disreputable, until Cahiers du Cinema. Pop culture wasn't high art- but what about Warhol or Lichtenstein? You have to understand art in order to make art. Unless it's outsider art. Or primitive art. Or ... whatever.</p><p></p><p>You get the idea. I live by a few, simple ideas-</p><p></p><p>1. People like what they like.</p><p>2. Elves are dead-eyed, soulless abominations.</p><p>3. It is better and easier to convince someone to try something by telling them that this is new thing is <em>good and fun</em>, than by trying to convince them that they are bad or ignorant for liking what they like.</p><p>4. There are only two things in the world that I cannot abide; people who are intolerant of the roleplaying choices of others, and bards.</p><p>5. It's better to try and understand the things that D&D is doing right, than to assume it is doing things wrong and people don't know better.</p><p>6. I don't know about you, but I take comfort knowing that he's out there. The Dude. Takin' er easy for all us sinners arguing on eworld.</p><p></p><p>See? Simple ideas, happy life. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8445784, member: 7023840"] So I don't know that the divide is worth going over again- but if a person self-identifies as a fan of something, then why not? I mean, who am I to judge? I thought this was the whole "high culture, low culture" thing we try to avoid. I remember someone who told me that they loved comedy, and they loved Dane Cook (this was, oh, 12 years ago maybe?). Now, I have my own ... reservations ... and judgey judgey about that kind of statement, but hey- why not? Hidden behind the verbiage I often see is the implicit assertion- [I]once you[/I] [I]know better, your taste will improve, and you will like the things that I do[/I]. I just don't agree with that. We've seen this time and again- "genre" films were disreputable, until Cahiers du Cinema. Pop culture wasn't high art- but what about Warhol or Lichtenstein? You have to understand art in order to make art. Unless it's outsider art. Or primitive art. Or ... whatever. You get the idea. I live by a few, simple ideas- 1. People like what they like. 2. Elves are dead-eyed, soulless abominations. 3. It is better and easier to convince someone to try something by telling them that this is new thing is [I]good and fun[/I], than by trying to convince them that they are bad or ignorant for liking what they like. 4. There are only two things in the world that I cannot abide; people who are intolerant of the roleplaying choices of others, and bards. 5. It's better to try and understand the things that D&D is doing right, than to assume it is doing things wrong and people don't know better. 6. I don't know about you, but I take comfort knowing that he's out there. The Dude. Takin' er easy for all us sinners arguing on eworld. See? Simple ideas, happy life. :) [/QUOTE]
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