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RPG Theory- The Limits of My Language are the Limits of My World
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<blockquote data-quote="Snarf Zagyg" data-source="post: 8445808" data-attributes="member: 7023840"><p>Sometimes! I've played a lot of different games, and I don't regret anything. NOTHING!</p><p></p><p>But I truly think that there are people (not the people currently talking, who are all smart, wise, and drink excellent Scotch I am sure) who can't seem to understand that there might be aspects of D&D and 5e that are incredibly appealing and that the games are massively popular not in spite of their design, but because of the design. The whole, "It's not a bug, it's a feature."</p><p></p><p>...and it seems bizarre to me that there is little effort spent on the elephant in the room; trying to come to grips with what lessons might be learned about why a particular game is so popular- is it truly just path dependency? Or are there additional reasons. That seems like a salient discussion. And it might also shed light on why D&D could never embrace some of the innovations we see in indie games. </p><p></p><p>Maybe.</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8445808, member: 7023840"] Sometimes! I've played a lot of different games, and I don't regret anything. NOTHING! But I truly think that there are people (not the people currently talking, who are all smart, wise, and drink excellent Scotch I am sure) who can't seem to understand that there might be aspects of D&D and 5e that are incredibly appealing and that the games are massively popular not in spite of their design, but because of the design. The whole, "It's not a bug, it's a feature." ...and it seems bizarre to me that there is little effort spent on the elephant in the room; trying to come to grips with what lessons might be learned about why a particular game is so popular- is it truly just path dependency? Or are there additional reasons. That seems like a salient discussion. And it might also shed light on why D&D could never embrace some of the innovations we see in indie games. Maybe. [/QUOTE]
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