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RPG Theory- The Limits of My Language are the Limits of My World
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<blockquote data-quote="Snarf Zagyg" data-source="post: 8446490" data-attributes="member: 7023840"><p>That is not at all a true comment, in my opinion. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>It (1) elevates TTRPGs to a position of specialness that isn't true, (2) posits that TTRPG fans are more stupid than fans in any other area, and (3) overlooks the nature of fandom.</p><p></p><p>Many fans (fanatics) are known not for their exacting knowledge of the world outside of their fandom, but, instead, the lack of interest. Not all! Some acquire more knowledge (usually to mock or belittle or argue with fans of other things), but for the most part ... yeah.</p><p></p><p></p><p>I think that there is also a bias <em>against it. </em>The whole "how do you play your D&D" is a constant tension in the threads. I do agree that enworld skews older and more DM-centric, so there are more conversations about history, etc. (although certainly not to the extent of more specialized forums, like OD&D on Proboards or Dragonfoot or Canonfire or any innumerable more specialized ones), but there are a ton of prominent people that vocally push back against that. Makes it fun!</p><p></p><p>Finally, I don't disagree that some people might be better served with something other than D&D. That's never been in dispute. But that's not an interesting point to me (I'm not saying that it's a bad point, just not interesting <em>to me</em>). Because TTRPGs are social games that involve multiple people with different distributions of authority, it is rare to find that a table consistently is playing a game that is the optimum choice for everyone at the table. I think it's almost inevitable that <em>someone</em> at the table is compromising by playing the game.* And that's true, whether it's D&D, or Blades in the Dark, or some FKR, rules-lite game.</p><p></p><p>I have a little more that is responsive to you, in a way, but I will respond to a different poster with a second post. </p><p></p><p>*There are no universals. Some people have managed to acquire long-term groups where it might be possible that every single individual is in alignment and the game is a perfect encapsulation of what they want to do! But generally, I believe that people elevate having fun together over a specific desire that their individual need is paramount every session.</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8446490, member: 7023840"] That is not at all a true comment, in my opinion. :) It (1) elevates TTRPGs to a position of specialness that isn't true, (2) posits that TTRPG fans are more stupid than fans in any other area, and (3) overlooks the nature of fandom. Many fans (fanatics) are known not for their exacting knowledge of the world outside of their fandom, but, instead, the lack of interest. Not all! Some acquire more knowledge (usually to mock or belittle or argue with fans of other things), but for the most part ... yeah. I think that there is also a bias [I]against it. [/I]The whole "how do you play your D&D" is a constant tension in the threads. I do agree that enworld skews older and more DM-centric, so there are more conversations about history, etc. (although certainly not to the extent of more specialized forums, like OD&D on Proboards or Dragonfoot or Canonfire or any innumerable more specialized ones), but there are a ton of prominent people that vocally push back against that. Makes it fun! Finally, I don't disagree that some people might be better served with something other than D&D. That's never been in dispute. But that's not an interesting point to me (I'm not saying that it's a bad point, just not interesting [I]to me[/I]). Because TTRPGs are social games that involve multiple people with different distributions of authority, it is rare to find that a table consistently is playing a game that is the optimum choice for everyone at the table. I think it's almost inevitable that [I]someone[/I] at the table is compromising by playing the game.* And that's true, whether it's D&D, or Blades in the Dark, or some FKR, rules-lite game. I have a little more that is responsive to you, in a way, but I will respond to a different poster with a second post. *There are no universals. Some people have managed to acquire long-term groups where it might be possible that every single individual is in alignment and the game is a perfect encapsulation of what they want to do! But generally, I believe that people elevate having fun together over a specific desire that their individual need is paramount every session. [/QUOTE]
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