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RPG Theory- The Limits of My Language are the Limits of My World
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<blockquote data-quote="pemerton" data-source="post: 8447569" data-attributes="member: 42582"><p>When you say "some people" in a post in a thread where a number of the posters are being criticised - as per you post here that I've quoted - I have a natural curiosity as to who the people are you have in mind. The phrase "system has a say" is one that on these boards I've only ever seen used by [USER=6696971]@Manbearcat[/USER], in posts that I believe you have probably also read, so I did take you to be alluding to him.</p><p></p><p>When you say that "system doesn't matter", a negation of a very well-known slogan associated with a particular individual and web-forum, are you surprised that that comes to mind in me (or other readers)? If what you actually mean is that you prefer free roleplaying to mechanics, I'm not sure why you don't just say that.</p><p></p><p>For me, this has nothing to do with authority: for me it is about what [USER=16586]@Campbell[/USER] posted upthread:</p><p>Eg back in the dying days of 4e D&D, when I wanted to explain why I liked skill challenges, I posted <a href="https://www.enworld.org/threads/why-i-like-skill-challenges-as-a-noncombat-resolution-mechanic.326200/page-6" target="_blank">Why I like skill challenges as a noncombat resolution mechanic</a></p><p></p><p>I didn't say anything about what "we", or anyone else, "needs". I just explained why I like that particular method of resolution. As you can see from that thread if you want to, I didn't purport to speak for all 4e players. And indeed many 4e players posted in that thread explaining why they don't like skill challenges.</p><p></p><p>I don't know how many of the Twitter or reddit posters you refer to are also 5e players. But I don't understand why you frame your response to them using plural phrases like "we" and "5e players" (as if the latter were all of one mind on how to approach social resolution in 5e D&D play) rather than by attesting your own preferences.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8447569, member: 42582"] When you say "some people" in a post in a thread where a number of the posters are being criticised - as per you post here that I've quoted - I have a natural curiosity as to who the people are you have in mind. The phrase "system has a say" is one that on these boards I've only ever seen used by [USER=6696971]@Manbearcat[/USER], in posts that I believe you have probably also read, so I did take you to be alluding to him. When you say that "system doesn't matter", a negation of a very well-known slogan associated with a particular individual and web-forum, are you surprised that that comes to mind in me (or other readers)? If what you actually mean is that you prefer free roleplaying to mechanics, I'm not sure why you don't just say that. For me, this has nothing to do with authority: for me it is about what [USER=16586]@Campbell[/USER] posted upthread: Eg back in the dying days of 4e D&D, when I wanted to explain why I liked skill challenges, I posted [URL="https://www.enworld.org/threads/why-i-like-skill-challenges-as-a-noncombat-resolution-mechanic.326200/page-6"]Why I like skill challenges as a noncombat resolution mechanic[/URL] I didn't say anything about what "we", or anyone else, "needs". I just explained why I like that particular method of resolution. As you can see from that thread if you want to, I didn't purport to speak for all 4e players. And indeed many 4e players posted in that thread explaining why they don't like skill challenges. I don't know how many of the Twitter or reddit posters you refer to are also 5e players. But I don't understand why you frame your response to them using plural phrases like "we" and "5e players" (as if the latter were all of one mind on how to approach social resolution in 5e D&D play) rather than by attesting your own preferences. [/QUOTE]
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