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RPG Theory- The Limits of My Language are the Limits of My World
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<blockquote data-quote="Manbearcat" data-source="post: 8449366" data-attributes="member: 6696971"><p>Every thread like this almost always turns into (if it didn't lead with it...or at least the thin veneer of it) motive hunting or the implications of bad faith on the part of people trying to have conversations that critique design, critique systems in actual play, critique their own play, critique other's play, general TTRPG practices, specific instantiations of TTRPG practice, or encourages people to post excerpts so we can analyze them/unfurl the techniques used and system-stuff happening within a small loop of play.</p><p></p><p>I answered this question on the prior page. Others have answered it as well (here in this thread and elsewhere).</p><p></p><p>But if my answer on the prior page won't do work, I guess we just have to give them what they want...nuke the entire site of the question from orbit. What is best in critique?</p><p></p><p>[MEDIA=youtube]Oo9buo9Mtos[/MEDIA]</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8449366, member: 6696971"] Every thread like this almost always turns into (if it didn't lead with it...or at least the thin veneer of it) motive hunting or the implications of bad faith on the part of people trying to have conversations that critique design, critique systems in actual play, critique their own play, critique other's play, general TTRPG practices, specific instantiations of TTRPG practice, or encourages people to post excerpts so we can analyze them/unfurl the techniques used and system-stuff happening within a small loop of play. I answered this question on the prior page. Others have answered it as well (here in this thread and elsewhere). But if my answer on the prior page won't do work, I guess we just have to give them what they want...nuke the entire site of the question from orbit. What is best in critique? [MEDIA=youtube]Oo9buo9Mtos[/MEDIA] [/QUOTE]
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RPG Theory- The Limits of My Language are the Limits of My World
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