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General Tabletop Discussion
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RPG Writing and Design Needs a Paradigm Shift
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<blockquote data-quote="kenada" data-source="post: 9272480" data-attributes="member: 70468"><p>For me, it depends on the symbols and how they’re used. I think the PF2 action symbols are fine. They’re simple and map intuitively to how many actions you need (one diamond = one action, two = two actions, etc). The icons used for monster powers in 4e? No. They make the layout messy and are sometimes redundant.</p><p></p><p>For example, consider the Angel of Battle (because it’s in the <a href="https://d1vzi28wh99zvq.cloudfront.net/pdf_previews/56693-sample.pdf" target="_blank">MM sample</a> on DM’s Guild). It has the following powers: <img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> Falchion, <img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> Mobile Melee Attack, <img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> Storm of Blades, and Chosen Foe. In the stat block, there is plenty of space to include type (“basic melee attack”, “melee attack”, “close burst”) along with each power’s action and recharge. It’s not surprising that 5e moved away from “recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /> <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />” to “recharge 5–6”.</p></blockquote><p></p>
[QUOTE="kenada, post: 9272480, member: 70468"] For me, it depends on the symbols and how they’re used. I think the PF2 action symbols are fine. They’re simple and map intuitively to how many actions you need (one diamond = one action, two = two actions, etc). The icons used for monster powers in 4e? No. They make the layout messy and are sometimes redundant. For example, consider the Angel of Battle (because it’s in the [URL='https://d1vzi28wh99zvq.cloudfront.net/pdf_previews/56693-sample.pdf']MM sample[/URL] on DM’s Guild). It has the following powers: :bmelee: Falchion, :melee: Mobile Melee Attack, :close: Storm of Blades, and Chosen Foe. In the stat block, there is plenty of space to include type (“basic melee attack”, “melee attack”, “close burst”) along with each power’s action and recharge. It’s not surprising that 5e moved away from “recharge :5: :6:” to “recharge 5–6”. [/QUOTE]
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