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General Tabletop Discussion
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RPG Writing and Design Needs a Paradigm Shift
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<blockquote data-quote="Manbearcat" data-source="post: 9272988" data-attributes="member: 6696971"><p>I'm definitely of the "4e did this best" persuasion; keyword tech that elegantly marries clouds (fiction) to boxes (mechanics) and a one sentence cloud (fiction) that economically gives a (malleable) example. Its fantastic for cognitive overhead, fantastic for handling time, fantastic for page count; win, win, win.</p><p></p><p>Its just that the information is conveyed via a different vessel than traditional D&D medium. What is entailed in both (a) the Magic Missile entry, (b) the integrated text of the book, (c) and the implications upon both gamestate and attendant fiction:</p><p></p><p>* <strong>Wizard</strong>: Scions of arcane magic. Wizards tap the true power that permeates the cosmos, research esoteric rituals that can alter time and space, carry books full of mystic lore, carry orbs/staves/wands to direct/amplify their power, and hurl balls of fire that incinerate massed foes.</p><p></p><p>* <strong>Magic Missile</strong>: A glowing blue bolt of magical energy hurtles from your finger and unerringly strikes your target.</p><p></p><p>* <strong>At-Will</strong>: Can be used in perpetuity; does not exhaust.</p><p></p><p>* <strong>Arcane</strong>: Draws upon the magical energy that permeates the cosmos.</p><p></p><p>* <strong>Evocation</strong>: The most widely practiced school of magic brings magical effects into being that harm creatures and affect the environment which include explosions, rays of magical energy, and lingering environmental effects.</p><p></p><p>* <strong>Force</strong>: Invisible energy formed into incredibly hard yet nonsolid shapes.</p><p></p><p>* <strong>Ranged 20</strong>: The "long range" increment in the game.</p><p></p><p>* <strong>No Attack Roll</strong>: Ultra-rare, automatic damage that scales with level.</p><p></p><p>* <strong>Interacts </strong>with any feature (etc) that are amplifies/changes/mitigates/punishes Arcane, Evocation, Force, Ranged effects.</p><p></p><p>* <strong>"Minion Sweeper:"</strong> Automatically destroys any Minion at the longest range of the game without concern for cover or concealment (only line of sight/effect).</p><p></p><p>[HR][/HR]</p><p></p><p>That integrated text and the played-and-understood implications of the Magic Missile spell is significant. It packs an enormous amount of (clouds and boxes) information in an extremely digestible chunk and leaves plenty of room for each table to generate their own adjacent and axillary fiction that builds out the imagined space.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9272988, member: 6696971"] I'm definitely of the "4e did this best" persuasion; keyword tech that elegantly marries clouds (fiction) to boxes (mechanics) and a one sentence cloud (fiction) that economically gives a (malleable) example. Its fantastic for cognitive overhead, fantastic for handling time, fantastic for page count; win, win, win. Its just that the information is conveyed via a different vessel than traditional D&D medium. What is entailed in both (a) the Magic Missile entry, (b) the integrated text of the book, (c) and the implications upon both gamestate and attendant fiction: * [B]Wizard[/B]: Scions of arcane magic. Wizards tap the true power that permeates the cosmos, research esoteric rituals that can alter time and space, carry books full of mystic lore, carry orbs/staves/wands to direct/amplify their power, and hurl balls of fire that incinerate massed foes. * [B]Magic Missile[/B]: A glowing blue bolt of magical energy hurtles from your finger and unerringly strikes your target. * [B]At-Will[/B]: Can be used in perpetuity; does not exhaust. * [B]Arcane[/B]: Draws upon the magical energy that permeates the cosmos. * [B]Evocation[/B]: The most widely practiced school of magic brings magical effects into being that harm creatures and affect the environment which include explosions, rays of magical energy, and lingering environmental effects. * [B]Force[/B]: Invisible energy formed into incredibly hard yet nonsolid shapes. * [B]Ranged 20[/B]: The "long range" increment in the game. * [B]No Attack Roll[/B]: Ultra-rare, automatic damage that scales with level. * [B]Interacts [/B]with any feature (etc) that are amplifies/changes/mitigates/punishes Arcane, Evocation, Force, Ranged effects. * [B]"Minion Sweeper:"[/B] Automatically destroys any Minion at the longest range of the game without concern for cover or concealment (only line of sight/effect). [HR][/HR] That integrated text and the played-and-understood implications of the Magic Missile spell is significant. It packs an enormous amount of (clouds and boxes) information in an extremely digestible chunk and leaves plenty of room for each table to generate their own adjacent and axillary fiction that builds out the imagined space. [/QUOTE]
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