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RPG Writing and Design Needs a Paradigm Shift
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<blockquote data-quote="kenada" data-source="post: 9276676" data-attributes="member: 70468"><p>Teleportation was the one that came to mind, but <a href="https://5e.d20srd.org/srd/spells/teleport.htm" target="_blank"><em>teleport</em></a> in 5e requires you to see where you’re going. However, <a href="http://5e.d20srd.org/srd/spells/dimensionDoor.htm" target="_blank"><em>dimension door</em></a> doesn’t, so I guess my hypothetical wizard self can do that for a bit (though it doesn’t appear to care about line of effect to your chosen destination, so it’s still not an example of case #3).</p><p></p><p>If this is such a really special case, then it might just be prudent to rely on the fact the effect is written out to say something like: You <do a thing to a target> <strong>WITHIN X</strong>. HOWEVER, if there is anything directly between you and the target, you have to <take some countermeasure> or <bad things happen>. It wouldn’t be worth standardizing something like that if it’s really just a one-off situation. That’s something PF2 might have overdone a bit.</p></blockquote><p></p>
[QUOTE="kenada, post: 9276676, member: 70468"] Teleportation was the one that came to mind, but [URL='https://5e.d20srd.org/srd/spells/teleport.htm'][I]teleport[/I][/URL] in 5e requires you to see where you’re going. However, [URL='http://5e.d20srd.org/srd/spells/dimensionDoor.htm'][I]dimension door[/I][/URL] doesn’t, so I guess my hypothetical wizard self can do that for a bit (though it doesn’t appear to care about line of effect to your chosen destination, so it’s still not an example of case #3). If this is such a really special case, then it might just be prudent to rely on the fact the effect is written out to say something like: You <do a thing to a target> [B]WITHIN X[/B]. HOWEVER, if there is anything directly between you and the target, you have to <take some countermeasure> or <bad things happen>. It wouldn’t be worth standardizing something like that if it’s really just a one-off situation. That’s something PF2 might have overdone a bit. [/QUOTE]
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