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General Tabletop Discussion
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RPG Writing and Design Needs a Paradigm Shift
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<blockquote data-quote="AbdulAlhazred" data-source="post: 9276916" data-attributes="member: 82106"><p>Which is why 4e is so careful to define BOTH LOE and LOS properly and then distinguish what you need. You can cast a fireball anywhere you have LOE that is in range. In fact casting it into the dark doesn't really present any problem at all, it will have the same effect whether you can see any targets or not, being an area attack (another thing that is carefully defined). 4e however, interestingly, doesn't really define what happens if you, say, cast it into the darkness and smack there's a wall you couldn't see between you and the target square. TECHNICALLY I guess the spell fails to go off because the target is illegal. I doubt most GMs would call it that way however. Still it is one corner case that is open to interpretation. So we see that every game has some of these, they're inevitable.</p><p></p><p></p><p></p><p>Why is it harder to shoot a fireball 100 feet into darkness than light? I mean, maybe it is, maybe it isn't, nothing in any edition tells us how the caster judges distance to exactly!</p><p></p><p>In 4e it won't matter at all. A blind Wizard can cast AoEs with 100% effectiveness, although it isn't stated in the rules whether or not the player gets to see the battle grid! Also, even without vision you do have other senses, Perception checks can localize targets, though again it is not really specific about exactly what the senses of ordinary people can do in that regard. Blind Sight, for instance, works just as well as actual sight out to its range limit though.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 9276916, member: 82106"] Which is why 4e is so careful to define BOTH LOE and LOS properly and then distinguish what you need. You can cast a fireball anywhere you have LOE that is in range. In fact casting it into the dark doesn't really present any problem at all, it will have the same effect whether you can see any targets or not, being an area attack (another thing that is carefully defined). 4e however, interestingly, doesn't really define what happens if you, say, cast it into the darkness and smack there's a wall you couldn't see between you and the target square. TECHNICALLY I guess the spell fails to go off because the target is illegal. I doubt most GMs would call it that way however. Still it is one corner case that is open to interpretation. So we see that every game has some of these, they're inevitable. Why is it harder to shoot a fireball 100 feet into darkness than light? I mean, maybe it is, maybe it isn't, nothing in any edition tells us how the caster judges distance to exactly! In 4e it won't matter at all. A blind Wizard can cast AoEs with 100% effectiveness, although it isn't stated in the rules whether or not the player gets to see the battle grid! Also, even without vision you do have other senses, Perception checks can localize targets, though again it is not really specific about exactly what the senses of ordinary people can do in that regard. Blind Sight, for instance, works just as well as actual sight out to its range limit though. [/QUOTE]
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