Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
RPGA: Is it any good?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Coreyartus" data-source="post: 1691768" data-attributes="member: 5399"><p>Ah, yes. This happens a lot. And it's nice of you to remind us that it's not just RPGA, but role-playing games in general. RPGA was my return into the hobby after a 18 year absence. I learned 3.0 at my local LG gamedays. That was rough. I was a burden to many of my fellow players for quite a while. LG is somewhat combat heavy, and I didn't know what I was doing...</p><p></p><p>But what was my alternative--sitting at home and not playing until a group came to me? I think not. I had to go to several game days and "prove my sincerity" to the regulars in my local area by playing with folks that drove me up the wall. I'm 35. I have no patience for teenage munchkins who expect D&D to be like their video games. I muddled through, slowly learned the rules of the game, saw a lot of players come and go, and eventually got to play at tables with more experienced, mature, and social players that made even the bad modules seem fun. I learned how to be a people-friendly player and judge. That's the biggest thing I've learned--you have to get along with others and play nice. If you play RPGA events to help everyone at the table have fun, you'll have fun. I've liked my RPGA experiences, and my perseverence has paid off with good friends and great times...partly because I've been able to get to know people over time and focus my energies on playing regularly with those people who I admire as good players and judges. </p><p></p><p>It took time. One experience can not represent all RPGA experiences, regions, tables, players, judges, modules, etc. And ultimately if you aren't a very socially perceptive person that can play well with strangers and go with the flow, it's almost guaranteed to suck.</p><p></p><p>Finding that absolutely perfect group of people to play with is a pipe dream that many of us role-playing gamers will never achieve. I learned to lower my standards in the short term and still be happy, and in the end I've been able to raise my expectations after all.</p><p></p><p>My advice to new RPGA'ers--give yourself some time and patience to experience the ups and downs of the system. Ultimately, you can't let the RPGA devolve into being about the game--it's actually a structure to have fun in. And frankly that demands a sense of maturity and perception that some people in the RPGing world haven't developed yet, for whatever reason. In the end, if you don't like the structure or the rules of the particular campaign (there are 5 Living Campaigns and 2 short term "D&D" Campaigns currently), or you aren't a people-person, or you can't embrace the method they use to provide play experiences, then RPGA probably won't be your cup of tea.</p><p></p><p>Coreyartus</p></blockquote><p></p>
[QUOTE="Coreyartus, post: 1691768, member: 5399"] Ah, yes. This happens a lot. And it's nice of you to remind us that it's not just RPGA, but role-playing games in general. RPGA was my return into the hobby after a 18 year absence. I learned 3.0 at my local LG gamedays. That was rough. I was a burden to many of my fellow players for quite a while. LG is somewhat combat heavy, and I didn't know what I was doing... But what was my alternative--sitting at home and not playing until a group came to me? I think not. I had to go to several game days and "prove my sincerity" to the regulars in my local area by playing with folks that drove me up the wall. I'm 35. I have no patience for teenage munchkins who expect D&D to be like their video games. I muddled through, slowly learned the rules of the game, saw a lot of players come and go, and eventually got to play at tables with more experienced, mature, and social players that made even the bad modules seem fun. I learned how to be a people-friendly player and judge. That's the biggest thing I've learned--you have to get along with others and play nice. If you play RPGA events to help everyone at the table have fun, you'll have fun. I've liked my RPGA experiences, and my perseverence has paid off with good friends and great times...partly because I've been able to get to know people over time and focus my energies on playing regularly with those people who I admire as good players and judges. It took time. One experience can not represent all RPGA experiences, regions, tables, players, judges, modules, etc. And ultimately if you aren't a very socially perceptive person that can play well with strangers and go with the flow, it's almost guaranteed to suck. Finding that absolutely perfect group of people to play with is a pipe dream that many of us role-playing gamers will never achieve. I learned to lower my standards in the short term and still be happy, and in the end I've been able to raise my expectations after all. My advice to new RPGA'ers--give yourself some time and patience to experience the ups and downs of the system. Ultimately, you can't let the RPGA devolve into being about the game--it's actually a structure to have fun in. And frankly that demands a sense of maturity and perception that some people in the RPGing world haven't developed yet, for whatever reason. In the end, if you don't like the structure or the rules of the particular campaign (there are 5 Living Campaigns and 2 short term "D&D" Campaigns currently), or you aren't a people-person, or you can't embrace the method they use to provide play experiences, then RPGA probably won't be your cup of tea. Coreyartus [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
RPGA: Is it any good?
Top