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RPGA: Is it any good?
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<blockquote data-quote="Caliban" data-source="post: 1693627" data-attributes="member: 284"><p>Well if it sucked 20 years ago, it must suck now, right? Otherwise they wouldn't keep it around.</p><p> </p><p> </p><p>I respect your opinion, but I honestly don't think it's relevent to the original posters question. Your opinion is based on events 20 years old. It's not the same people, it's not the same company, and it's barely the same game system.</p><p> </p><p> </p><p>The RPGA is not for everyone, and it does have it's problems (as all large organizations do), but I've had a lot of fun over the years I've been a member. I've made a lot of friends that I wouldn't otherwise have, and met several very cool people. I've also met several people (players and judges) that I can do without, but I simply choose not to play with them. I've played modules that have bored me, annoyed me, or just plain pissed me off. I've also played modules that make me feel like a hero, or offered a good tactical challenge, or that just made it a fun time to hange out with my friends. </p><p> </p><p> </p><p>The organization itself costs nothing to join, the modules cost nothing to order and download, and most game days don't charge anything to play (some clubs charge a nominal fee to cover printing costs). </p><p> </p><p>If you don't have a regular group, you can't keep a regular gaming schedule, or your group keeps restarting the campaign every few months, the RPGA is a chance to play the same character consistently and see them advance and develop over several levels. This is a big draw for many people, who simply don't have stable home games. The RPGA offers you many play opportunities on a regular basis. For a lot of people, that's a <strong>huge</strong> draw. Others like it because they can "test out" character concepts in the RPGA that they don't have time for in their home games, or that their DM wouldn't allow them to try.</p><p> </p><p>There are many reasons to like the RPGA, and there are many reasons why it may not be for you. I think it is unfair and inaccurate to condemn the entire organization because of a few bad experiences. The "feel" of the RPGA can vary from city to city, and even Convention to Convention.</p></blockquote><p></p>
[QUOTE="Caliban, post: 1693627, member: 284"] Well if it sucked 20 years ago, it must suck now, right? Otherwise they wouldn't keep it around. I respect your opinion, but I honestly don't think it's relevent to the original posters question. Your opinion is based on events 20 years old. It's not the same people, it's not the same company, and it's barely the same game system. The RPGA is not for everyone, and it does have it's problems (as all large organizations do), but I've had a lot of fun over the years I've been a member. I've made a lot of friends that I wouldn't otherwise have, and met several very cool people. I've also met several people (players and judges) that I can do without, but I simply choose not to play with them. I've played modules that have bored me, annoyed me, or just plain pissed me off. I've also played modules that make me feel like a hero, or offered a good tactical challenge, or that just made it a fun time to hange out with my friends. The organization itself costs nothing to join, the modules cost nothing to order and download, and most game days don't charge anything to play (some clubs charge a nominal fee to cover printing costs). If you don't have a regular group, you can't keep a regular gaming schedule, or your group keeps restarting the campaign every few months, the RPGA is a chance to play the same character consistently and see them advance and develop over several levels. This is a big draw for many people, who simply don't have stable home games. The RPGA offers you many play opportunities on a regular basis. For a lot of people, that's a [b]huge[/b] draw. Others like it because they can "test out" character concepts in the RPGA that they don't have time for in their home games, or that their DM wouldn't allow them to try. There are many reasons to like the RPGA, and there are many reasons why it may not be for you. I think it is unfair and inaccurate to condemn the entire organization because of a few bad experiences. The "feel" of the RPGA can vary from city to city, and even Convention to Convention. [/QUOTE]
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