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<blockquote data-quote="Elder-Basilisk" data-source="post: 1727542" data-attributes="member: 3146"><p>Heh. I disdain wasting my time with meaningless role-playing in RPGA games or anywhere else. Meaningful role-playing on the other hand is an entirely different matter. I think of meaningless role-playing as the constant emoting of schtick--really, obnoxious stereotypical characters are fine but once you've established that your character is a %^&, tone it down, will you and the portions of a module where you can wander around and "investigate" things but can't uncover anything useful and you'd just as meaningfully effect the world if you sat in the bar and had a drink. Other categories of meaningless roleplaying: "cool, we'll get a limo and we'll go to the bar to celebrate. I put on some duds and are there any chicks there, I want to do them---DM: make a charisma check...sure (to everyone else, it looks like he's hitting on a guy to you)...." or "My druid excoriates the party yet again for being on a mission he doesn't care about because he's a druid and doesn't like people and doesn't care about anything except the animals."</p><p></p><p>OTOH, I appreciate meaningful role-playing where characters have to make significant choices the answers to which are not obvious. For instance, do you sell the elf-bane weapon to the evil lord who's going to duel with a half-elf paladin next week? (Or do you even care enough to ask questions about the man who's buying it). If you're told about his nature and plans, will you break the deal? Or, if you discover that the general is embezzling money to finance the city's defenses after his funds have been cut, do you cover for him or turn him in. If the Inquisitor tells you to back off because he wants to round up the whole cult, do you let the scuzzbucket aristocrat you were trying to rescue die or do you tell the Inquisition to pike off? Even "you find a book full of forbidden, blasphemous knowledge, do you read it?" is meaningful role-playing.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1727542, member: 3146"] Heh. I disdain wasting my time with meaningless role-playing in RPGA games or anywhere else. Meaningful role-playing on the other hand is an entirely different matter. I think of meaningless role-playing as the constant emoting of schtick--really, obnoxious stereotypical characters are fine but once you've established that your character is a %^&, tone it down, will you and the portions of a module where you can wander around and "investigate" things but can't uncover anything useful and you'd just as meaningfully effect the world if you sat in the bar and had a drink. Other categories of meaningless roleplaying: "cool, we'll get a limo and we'll go to the bar to celebrate. I put on some duds and are there any chicks there, I want to do them---DM: make a charisma check...sure (to everyone else, it looks like he's hitting on a guy to you)...." or "My druid excoriates the party yet again for being on a mission he doesn't care about because he's a druid and doesn't like people and doesn't care about anything except the animals." OTOH, I appreciate meaningful role-playing where characters have to make significant choices the answers to which are not obvious. For instance, do you sell the elf-bane weapon to the evil lord who's going to duel with a half-elf paladin next week? (Or do you even care enough to ask questions about the man who's buying it). If you're told about his nature and plans, will you break the deal? Or, if you discover that the general is embezzling money to finance the city's defenses after his funds have been cut, do you cover for him or turn him in. If the Inquisitor tells you to back off because he wants to round up the whole cult, do you let the scuzzbucket aristocrat you were trying to rescue die or do you tell the Inquisition to pike off? Even "you find a book full of forbidden, blasphemous knowledge, do you read it?" is meaningful role-playing. [/QUOTE]
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