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RPGA, Pathfinder Society and Adventurer's League - why are they all so terrible?
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<blockquote data-quote="5ekyu" data-source="post: 7617429" data-attributes="member: 6919838"><p>[MENTION=945]der_kluge[/MENTION]</p><p>"Really, it was a puzzle game for the players (not the characters) to solve. "</p><p></p><p>Back in ye olde rpga days (and on and on in other venues of von gsmes) events were built this way intentionally. Its because these were *competitive* events and so you needed to score the results. Tests of *character* are a bit rockier to score but "tests of player* get yo the toot think of grading one group vs another. </p><p></p><p>I have seen it in other con games, anytime its "for something" the push is opposite the usual motivators for playing.</p><p></p><p>But honestly, for short, open table games, you gotta figure the most "roleplaying focus" will be like choosing between two different paths yo your goal. Maybe one is rescue the weaponsmith's family and the other is wreck his forge or killing him. </p><p></p><p>So, having played in some over those, seen the older modules tskrn from them, running noth campaigns snd oprn tables- some degree of what you describe goes with the different objectives.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7617429, member: 6919838"] [MENTION=945]der_kluge[/MENTION] "Really, it was a puzzle game for the players (not the characters) to solve. " Back in ye olde rpga days (and on and on in other venues of von gsmes) events were built this way intentionally. Its because these were *competitive* events and so you needed to score the results. Tests of *character* are a bit rockier to score but "tests of player* get yo the toot think of grading one group vs another. I have seen it in other con games, anytime its "for something" the push is opposite the usual motivators for playing. But honestly, for short, open table games, you gotta figure the most "roleplaying focus" will be like choosing between two different paths yo your goal. Maybe one is rescue the weaponsmith's family and the other is wreck his forge or killing him. So, having played in some over those, seen the older modules tskrn from them, running noth campaigns snd oprn tables- some degree of what you describe goes with the different objectives. [/QUOTE]
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RPGA, Pathfinder Society and Adventurer's League - why are they all so terrible?
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