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RPGing and imagination: a fundamental point
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 9203334" data-attributes="member: 710"><p>I think I agree. At least when it comes to pen & paper, table top or virtual table top Roleplaying Games. </p><p></p><p>You always have to imagine the fictional world to some extent and agree on it to some extent, you share your imaginations and things happen in the game because of the shared, imagined world. </p><p></p><p>Computer RPGs tend to be different, since the imagination is turned into actual artwork, maps, character designs that the player can interact them only within the confines of the game rule system and what the creators have thought up beforehand. You can't just make up some fact and have it later become reality, it must be an option created to you beforehand. Your can't really share your imagination in the way you could in a (TT)RPG. </p><p></p><p>I think that is ultimately one of the strengths of the TTRPG genre and while CRPGs never are quite the same (but sometimes, still awesome). </p><p></p><p>And maybe at some point, the use of new AI technologies could allow the same dynamic we know from TTRPG play. I guess then we will be discussion if it's "shared fiction" if you are sharing it with an AI instead of real people? That would be exciting times, I guess.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 9203334, member: 710"] I think I agree. At least when it comes to pen & paper, table top or virtual table top Roleplaying Games. You always have to imagine the fictional world to some extent and agree on it to some extent, you share your imaginations and things happen in the game because of the shared, imagined world. Computer RPGs tend to be different, since the imagination is turned into actual artwork, maps, character designs that the player can interact them only within the confines of the game rule system and what the creators have thought up beforehand. You can't just make up some fact and have it later become reality, it must be an option created to you beforehand. Your can't really share your imagination in the way you could in a (TT)RPG. I think that is ultimately one of the strengths of the TTRPG genre and while CRPGs never are quite the same (but sometimes, still awesome). And maybe at some point, the use of new AI technologies could allow the same dynamic we know from TTRPG play. I guess then we will be discussion if it's "shared fiction" if you are sharing it with an AI instead of real people? That would be exciting times, I guess. [/QUOTE]
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