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General Tabletop Discussion
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RPGing and imagination: a fundamental point
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<blockquote data-quote="niklinna" data-source="post: 9220930" data-attributes="member: 71235"><p>As long as there's more than one brain involved, and as long as we don't have telepathy, there will be as many imagined board states as there are brains, and they need to be synchronized, whenever anything changes, through some process. The idea that there is one (authoritative) board state, and that it resides only in the GM's head, essentially means the GM is never, ever wrong, and communication of the board state flows only from GM to players. I have been in many a game where a player points out some inconsistency, or a bonus they have to something or other, or just states what they want their character to do, and the GM updates their imagined board state, and everybody gets back in sync, and the game continues. Just as I have been in many a game where the GM does the same and the player(s) update their board state. Just as I have been in many a game where one player reminds another of something, or does any of the aforementioned things, and that second player (and whoever else benefits from the reminder) updates their board state.</p><p></p><p>I see that it simply needs to be true, and is a requirement of the form.</p><p></p><p>Edit: Fixed a typo.</p></blockquote><p></p>
[QUOTE="niklinna, post: 9220930, member: 71235"] As long as there's more than one brain involved, and as long as we don't have telepathy, there will be as many imagined board states as there are brains, and they need to be synchronized, whenever anything changes, through some process. The idea that there is one (authoritative) board state, and that it resides only in the GM's head, essentially means the GM is never, ever wrong, and communication of the board state flows only from GM to players. I have been in many a game where a player points out some inconsistency, or a bonus they have to something or other, or just states what they want their character to do, and the GM updates their imagined board state, and everybody gets back in sync, and the game continues. Just as I have been in many a game where the GM does the same and the player(s) update their board state. Just as I have been in many a game where one player reminds another of something, or does any of the aforementioned things, and that second player (and whoever else benefits from the reminder) updates their board state. I see that it simply needs to be true, and is a requirement of the form. Edit: Fixed a typo. [/QUOTE]
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