Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
RPGing and imagination: a fundamental point
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FrogReaver" data-source="post: 9228358" data-attributes="member: 6795602"><p>Just an observation, but it seems to me most of the discussion is now hinging on some fundamental definitions which are being used to define the higher level concepts we are discussing - which is impacting our ability to communicate in the rest of the discourse.</p><p></p><p>Action</p><p>Scene</p><p>Resolution</p><p>No-Myth</p><p>Etc.</p><p></p><p>There’s also a discussion framework where one side talks a lot more in the abstract and the other wants concrete examples - which would normally be fine, except the abstract things we are discussing are presumably about possibilities for games that don’t currently exist. Somethings going to have to give there or discussion is going to grind to a standstill.</p><p></p><p>What I would love to see is a set of complete definitions given so that the ground doesn’t constantly shift beneath my feat as I analyze the relationships between all the concepts. Probably a pipe dream, but that to me would be ideal.</p><p></p><p>Part of why I’m stuck arguing intuitions (ex: this doesn’t seem or sound right) is because these definitions are not given, such that we quickly get into disagreement about what constitutes something as simple sounding as an action - which a larger point hinges upon - leaving us unable to resolve the larger point.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9228358, member: 6795602"] Just an observation, but it seems to me most of the discussion is now hinging on some fundamental definitions which are being used to define the higher level concepts we are discussing - which is impacting our ability to communicate in the rest of the discourse. Action Scene Resolution No-Myth Etc. There’s also a discussion framework where one side talks a lot more in the abstract and the other wants concrete examples - which would normally be fine, except the abstract things we are discussing are presumably about possibilities for games that don’t currently exist. Somethings going to have to give there or discussion is going to grind to a standstill. What I would love to see is a set of complete definitions given so that the ground doesn’t constantly shift beneath my feat as I analyze the relationships between all the concepts. Probably a pipe dream, but that to me would be ideal. Part of why I’m stuck arguing intuitions (ex: this doesn’t seem or sound right) is because these definitions are not given, such that we quickly get into disagreement about what constitutes something as simple sounding as an action - which a larger point hinges upon - leaving us unable to resolve the larger point. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
RPGing and imagination: a fundamental point
Top