Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
RPGing and imagination: a fundamental point
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Crimson Longinus" data-source="post: 9230901" data-attributes="member: 7025508"><p>I don't think it terribly much matters whether the GM has de jure power to reject player action declarations, or just can de facto do so by social contract by convincing the player to abandon their action declaration. It is different, sure, but ultimately the end result is the same.</p><p></p><p></p><p></p><p>So examples about this are often absurd like punching planet in half or the thing about Brother Jo's clothes. And I guess it would be good if the game had some codified structure for rejecting such too, but in practice that is not such a big deal as people playing in good faith simply won't do this.</p><p></p><p>But the issue can arise even if people play in good faith. If people in the town have been losing faith because rumours about heretical papers that are claimed to prove that the prophet is a fraud and the faith is based on a lie, it is perfectly reasonable for the PC to confront the mayor who is clearly part of this heresy and have a goal of "I compel him to divulge the truth about the location of heretical papers."</p><p>Except that the prep might say that it is only the undertaker that knows the location of the papers, thus the mayor does not possess the truth to divulge.</p><p></p><p>And in this instance it would make perfect sense for the GM to scale down the stakes from that to "compel the mayor to reveal what he knows about the heresy", but that also would be GM saying no based on secret myth.</p><p></p><p>Another issue is that whilst everyone would try to only make action declarations are "reasonable" people might have differing conceptions about what is reasonable in fiction.</p><p></p><p>Ultimately any conflict resolution game needs to have boundaries, either formal or informal, about what the allowable action declarations are.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 9230901, member: 7025508"] I don't think it terribly much matters whether the GM has de jure power to reject player action declarations, or just can de facto do so by social contract by convincing the player to abandon their action declaration. It is different, sure, but ultimately the end result is the same. So examples about this are often absurd like punching planet in half or the thing about Brother Jo's clothes. And I guess it would be good if the game had some codified structure for rejecting such too, but in practice that is not such a big deal as people playing in good faith simply won't do this. But the issue can arise even if people play in good faith. If people in the town have been losing faith because rumours about heretical papers that are claimed to prove that the prophet is a fraud and the faith is based on a lie, it is perfectly reasonable for the PC to confront the mayor who is clearly part of this heresy and have a goal of "I compel him to divulge the truth about the location of heretical papers." Except that the prep might say that it is only the undertaker that knows the location of the papers, thus the mayor does not possess the truth to divulge. And in this instance it would make perfect sense for the GM to scale down the stakes from that to "compel the mayor to reveal what he knows about the heresy", but that also would be GM saying no based on secret myth. Another issue is that whilst everyone would try to only make action declarations are "reasonable" people might have differing conceptions about what is reasonable in fiction. Ultimately any conflict resolution game needs to have boundaries, either formal or informal, about what the allowable action declarations are. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
RPGing and imagination: a fundamental point
Top